CanOfBees Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a +0 club (4, 7, D:1) a +0 dagger (6, -29, D:1) a +0 club a +0 club (8, -16, D:1) a +0 club a +0 dagger (18, -2, D:1) a +0 dagger (19, 0, D:1) a +0 club (20, -5, D:1) a +0 club (27, -16, D:1) a +0 leather armour (28, -37, D:1) a +0 dagger (32, -8, D:1) a +0 nunchaku (33, -38, D:1) 3 potions of poison (33, -14, D:1) a +0 robe (35, -18, D:1) a +0 club (37, -23, D:1) an uncursed ring of poison resistance (41, -17, D:1) a +0 club (50, 9, D:1) a scroll of random uselessness Level 2 of the Dungeon (11, -35, D:2) a +0 dagger (16, 22, D:2) a +0 mace (44, 17, D:2) a +0 leather armour (47, 5, D:2) a +0 club (48, -1, D:2) a +0 dagger (54, 9, D:2) a +0 spear (58, 5, D:2) a potion of degeneration (59, -1, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Gofono's Weapon Emporium a +0 quarterstaff (40 gold) a +2 vampiric dagger (180 gold) a +0 dagger (20 gold) a +0 hatchet (30 gold) a +1 falchion of electrocution (145 gold) a +0 spear (30 gold) a +0 trident (35 gold) a +0 quarterstaff (40 gold) a +1 short sword of freezing (124 gold) a +0 quarterstaff (40 gold) a +0 war axe (35 gold) the +4 hunting sling of Arubus {molten, Str-4 Dex+5} (318 gold) It melts metal ammo placed within it; making them malleable so they can partially ignore armour. Causes less base damage than a standard weapon; but partially ignores enemy's defense, occasionally melts through shields, and burns causing additional damage to those that don't resist heat. It affects your strength (-4). It affects your dexterity (+5). a +0 long sword (35 gold) a +0 battleaxe (65 gold) (0, 0, D:3) a +0 scythe a +0 robe a cursed ring of poison resistance {(Curse: *Drain)} (5, 15, D:3) a +0 falchion a +0 ring mail (6, -9, D:3) a +0 flail a +0 leather armour (6, 13, D:3) a cursed +0 mace {(Curse: MP-9)} a cursed +0 robe {(Curse: MR-)} a +1 dagger of electrocution (6, 15, D:3) a +0 mace (6, 18, D:3) a +0 dagger a +0 ring mail (11, 32, D:3) a +0 halberd a +0 leather armour a cursed ring of teleportation {(Curse: *Contam)} (13, 15, D:3) a +0 dagger (14, 15, D:3) a +0 mace (16, 14, D:3) a +0 dagger a cursed +0 scale mail {(Curse: *Corrode)} (17, 12, D:3) a +0 robe a cursed +0 dagger {(Curse: MR-)} (17, 15, D:3) a +0 whip a +0 ring mail (18, 15, D:3) a +0 dagger (18, 23, D:3) a +0 ring mail (19, 12, D:3) a +0 robe (19, 15, D:3) a +0 hatchet (20, 12, D:3) a +0 robe (20, 13, D:3) a +0 flail a +0 chain mail of positive energy (20, 28, D:3) a +0 short sword a cursed +0 ring mail {(Curse: -Cast)} (21, 12, D:3) a +0 club (21, 13, D:3) a +0 club a +0 leather armour (25, 11, D:3) a +0 giant club (26, -10, D:3) a potion of mutation (32, 27, D:3) a +0 flail (34, 21, D:3) a +0 spear (34, 29, D:3) a +0 flail (41, 4, D:3) a +0 giant club (46, 5, D:3) a +0 targe (48, 22, D:3) a +0 hammer (50, 23, D:3) a +3 quarterstaff of chaos (57, 23, D:3) a +0 hammer (58, 22, D:3) a cursed +0 hammer {(Curse: *Corrode)} (58, 23, D:3) a +0 hammer (58, 25, D:3) a cursed +1 hammer of protection {(Curse: rC-)} (59, 22, D:3) a +0 hammer (59, 23, D:3) a +0 hammer (59, 24, D:3) a +0 hammer (59, 25, D:3) a +0 hammer (60, 22, D:3) a +0 hammer (60, 23, D:3) a cursed +0 hammer {(Curse: *Contam)} (60, 24, D:3) a +0 hammer (60, 25, D:3) a +0 hammer (61, 22, D:3) a +0 hammer (61, 24, D:3) a +0 hammer Level 4 of the Dungeon (0, 0, D:4) a scroll of random uselessness (4, -19, D:4) a +0 short sword (4, 11, D:4) a +0 dagger (7, 11, D:4) a +0 club (10, 4, D:4) a +0 ring mail a +0 whip (11, 8, D:4) a +0 whip (14, 33, D:4) a +1 helmet (16, 14, D:4) a +0 giant spiked club (28, -1, D:4) a +0 leather armour (31, -19, D:4) a +0 war axe (31, -5, D:4) a +0 chain mail (33, 1, D:4) 2 potions of mutation (33, 2, D:4) a +0 long sword (35, -4, D:4) a +0 leather armour a +0 short sword (36, -2, D:4) a +0 club (51, -17, D:4) a +0 robe a cursed +1 war axe {(Curse: MR-)} (53, -22, D:4) a +0 robe Level 5 of the Dungeon (14, 37, D:5) a +0 shortbow (21, 44, D:5) a +0 spear (22, 47, D:5) a +0 plate armour a +0 scimitar (23, 49, D:5) a +0 leather armour a +0 club (26, 41, D:5) a +0 club (27, 39, D:5) an empty bottle (30, 22, D:5) a +0 ring mail a cursed +1 long sword {(Curse: MR-)} (30, 48, D:5) a +0 targe (30, 49, D:5) a +0 whip a +0 mace (31, 48, D:5) a +0 great sword (32, 17, D:5) a +1 short sword (32, 18, D:5) a +3 long sword (32, 19, D:5) a +0 leather armour a +0 robe (32, 21, D:5) a +0 leather armour (33, 17, D:5) a +3 war axe of freezing (33, 18, D:5) a +0 giant club (35, 24, D:5) a +0 short sword (35, 50, D:5) a +0 club a cursed ring of teleportation {(Curse: *Slow)} (36, 22, D:5) a +0 dagger (37, 20, D:5) a +0 club (37, 47, D:5) a +0 dagger a +0 short sword a +0 leather armour (38, 19, D:5) a +0 short sword (38, 47, D:5) a +0 whip (40, 21, D:5) a +0 mace (43, 20, D:5) a +0 robe (43, 22, D:5) a +0 robe (44, 19, D:5) a +0 robe a +0 robe a cursed +0 vampiric whip {(Curse: Stlth-)} an empty bottle (44, 21, D:5) a +1 scimitar a +0 leather armour (46, 29, D:5) a +0 giant spiked club (47, 13, D:5) a +0 halberd a +0 robe (47, 15, D:5) a cursed ring of poison resistance {(Curse: Slay-4)} a +0 robe a +0 scale mail a cursed +0 trident {(Curse: rF-)} a +0 robe (56, 14, D:5) a +0 giant spiked club (56, 41, D:5) a potion of mutation (57, 17, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow (13, 0, D:6) a cursed +0 mace {(Curse: MR-)} (21, 3, D:6) a +0 giant spiked club (21, 5, D:6) a +0 leather armour (still there?) a meliai corpse (still there?) (23, -23, D:6) a +0 leather armour (23, -18, D:6) a +1 chain mail (23, -15, D:6) a +0 leather armour (24, -22, D:6) a +0 shortbow (24, 2, D:6) a +0 pair of boots (24, 4, D:6) a +0 heater shield (25, -10, D:6) a cursed ring of poison resistance {(Curse: *Tele)} (25, 24, D:6) a +0 falchion (27, -3, D:6) an empty bottle (27, -2, D:6) a +0 robe (27, 5, D:6) a +0 glaive (27, 18, D:6) a +0 troll leather (29, -7, D:6) a +0 giant club (44, 0, D:6) a +0 chain mail (52, 4, D:6) a cursed ring of stealth {(Curse: MR-)} (54, 1, D:6) a scroll of bless item (54, 2, D:6) a scroll of fear Level 7 of the Dungeon (0, 0, D:7) a scroll of fog (4, -5, D:7) an uncursed ring of magical power (6, -4, D:7) a +0 hammer (still there?) a +0 robe (still there?) a meliai corpse (still there?) (8, -3, D:7) a cursed +0 war axe {(Curse: *Drain)} (still there?) a +0 robe (still there?) an uncursed ring of wizardry (still there?) a meliai corpse (still there?) (49, -10, D:7) a +0 hammer (still there?) a +0 robe (still there?) a meliai corpse (still there?) the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) an empty bottle (0, 21, Lair:1) a scroll of random uselessness (1, -1, Lair:1) a +0 ring mail (11, 24, Lair:1) a +0 robe (18, -21, Lair:1) a +0 quarterstaff (29, -15, Lair:1) a +1 molten longbow (30, -14, Lair:1) a +4 great sword a +5 dire flail of freezing a +4 antimagic broad axe a +1 mace of protection (31, -15, Lair:1) a +0 hunting sling (31, -12, Lair:1) an uncursed ring of strength an uncursed ring of evasion an uncursed amulet of the gourmand an uncursed ring of evasion an uncursed ring of resist corrosion an uncursed ring of protection an uncursed ring of stealth an uncursed amulet of the acrobat (32, -14, Lair:1) the cursed +7 trident of Nanuazie {pierce, rF+ MR+, (Curse: Soulbond)} It inflicts extra damage upon your enemies. It protects you from fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. { (Curse: Soulbond)} (32, -13, Lair:1) a -2 staff of transmutation (32, -12, Lair:1) a cursed ring of evasion {(Curse: rF-)} a cursed ring of fire {(Curse: *Drain)} a cursed ring of protection {(Curse: *Drain)} a cursed ring of evasion {(Curse: Slay-3)} a cursed amulet of guardian spirit {(Curse: Slay-5)} a cursed amulet of magic regeneration {(Curse: *Drain)} (33, -15, Lair:1) the +1 arbalest of Conversion {elec, +Inv MR+++ Int+7 Dex-3} It charges the ammunition it shoots with electricity; upon a hit, such missiles discharge and cause terrible harm. It affects your intelligence (+7). It affects your dexterity (-3). It affects your resistance to hostile enchantments. It lets you turn invisible. (33, -13, Lair:1) a +5 staff of earth (33, -5, Lair:1) a +0 scale mail (34, -13, Lair:1) a -1 staff of air (35, 11, Lair:1) a cursed +0 leather armour {(Curse: Dex-4)} (36, -19, Lair:1) a potion of poison (39, -14, Lair:1) a +0 chain mail (51, 23, Lair:1) a +0 quarterstaff (54, -18, Lair:1) a scroll of random uselessness Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 trident (1, -1, Lair:2) a +0 glaive (5, -7, Lair:2) a scroll of random uselessness (6, -15, Lair:2) a +0 shortbow (6, 14, Lair:2) a cursed amulet of reduced vision {(Curse: *Contam *Drain)} (20, -4, Lair:2) a potion of mutation (38, 14, Lair:2) a potion of degeneration (45, -7, Lair:2) a potion of degeneration (51, 17, Lair:2) a potion of mutation Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scale mail (7, 20, Lair:3) a +0 rapier (16, 24, Lair:3) 2 scrolls of random uselessness (21, -16, Lair:3) a +0 leiomano (21, 20, Lair:3) a +0 great sword (26, 12, Lair:3) a +0 leather armour (28, 27, Lair:3) a +0 scale mail (30, 14, Lair:3) a +0 rapier (31, 11, Lair:3) a +0 hunting sling (40, 2, Lair:3) a +0 hatchet (45, -10, Lair:3) a +0 buckler (45, -4, Lair:3) a cursed ring of magical power {(Curse: rC-)} Level 4 of the Lair of Beasts (2, 19, Lair:4) a +0 leather armour (11, -1, Lair:4) a +0 buckler (14, 32, Lair:4) a +0 club (26, 21, Lair:4) a cursed ring of teleportation {(Curse: *Tele)} (41, 8, Lair:4) a cursed +0 triple sword {(Curse: rC-)} (44, -11, Lair:4) a +0 helmet (44, 21, Lair:4) a scroll of random uselessness (47, 8, Lair:4) a +0 shortbow (52, 28, Lair:4) a +0 battleaxe (56, -17, Lair:4) a +2 molten battleaxe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 falchion (4, 3, Lair:5) a +0 centaur barding (43, -20, Lair:5) a +0 rapier of venom (44, 6, Lair:5) a +0 heater shield (48, 19, Lair:5) an uncursed ring of positive energy Level 6 of the Lair of Beasts (0, 0, Lair:6) the +4 battleaxe of Arrival {freeze, *Corrode +Rage rPois Str+4 Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It affects your intelligence (+3). It protects you from poison. It lets you go berserk. It may corrode you when you take damage. (9, -41, Lair:6) a +0 leather armour (17, -35, Lair:6) a +0 falchion (19, -42, Lair:6) a +0 scutum (21, -40, Lair:6) a +0 sai (24, -1, Lair:6) a +0 short sword of venom (25, -1, Lair:6) an uncursed ring of protection (31, -40, Lair:6) a potion of mutation (39, -47, Lair:6) a +0 hunting sling (40, -27, Lair:6) a +1 pair of boots (43, -49, Lair:6) a +0 quarterstaff (43, -31, Lair:6) a +0 chain mail