McCrack Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin skeleton (4, -2, D:1) a bat skeleton (7, -14, D:1) a +0 club (8, -8, D:1) 5 stones (9, -14, D:1) a hobgoblin corpse (skeletalised by now) (10, -13, D:1) a bat skeleton (10, 17, D:1) a +0 dagger (12, 23, D:1) the inkwell talisman of the Spheres {rC- Dex+6 SInv} [inkwell talisman] rC-: It makes you vulnerable to cold. Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. (16, -17, D:1) a +0 dagger (20, 23, D:1) a +0 club (23, 13, D:1) a bat skeleton (28, -20, D:1) a +0 club (32, 29, D:1) a +0 hand axe (35, -14, D:1) a +0 dagger a goblin corpse (skeletalised by now) (35, 15, D:1) a bat corpse (skeletalised by now) (42, 27, D:1) a +0 broad axe (50, 11, D:1) a +0 spear (53, -21, D:1) a frilled lizard skeleton (53, -12, D:1) a quokka skeleton (55, -21, D:1) a rat skeleton (61, 15, D:1) a +0 cloak Level 2 of the Dungeon (0, 0, D:2) 4 stones (1, 20, D:2) a +0 pair of boots (3, 3, D:2) the felid corpse of Natasha (skeletalised by now) (10, -2, D:2) a +0 club a stone (18, 20, D:2) a +0 dagger a +0 robe the human skeleton of Jessica (19, -1, D:2) a +0 whip (20, 5, D:2) an adder corpse (skeletalised by now) (20, 44, D:2) a +0 whip (21, 20, D:2) a +0 flail a kobold skeleton (23, 42, D:2) the felid corpse of Natasha (skeletalised by now) (31, -6, D:2) a +0 hand axe (31, 40, D:2) an adder corpse (skeletalised by now) (39, 11, D:2) an adder skeleton (42, 10, D:2) an adder skeleton (43, 8, D:2) a rat skeleton (45, 10, D:2) a rat skeleton (48, 11, D:2) 2 stones (53, 7, D:2) a +0 war axe of pain Level 3 of the Dungeon (5, -3, D:3) a rat skeleton (11, -7, D:3) a rat skeleton (12, -19, D:3) a jackal corpse (skeletalised by now) (13, -17, D:3) a +0 whip (15, -34, D:3) a potion of heal wounds (16, -13, D:3) 7 stones (19, -27, D:3) a +0 whip a +0 mace a hobgoblin corpse an adder corpse (20, -26, D:3) 7 gold pieces a hobgoblin corpse (25, -19, D:3) a potion of enlightenment (27, -25, D:3) a potion of might