RoGGa Level 1 of the Dungeon (1, 0, D:1) a +0 club (15, -7, D:1) a +0 dagger (16, -31, D:1) a ball python corpse (skeletalised by now) (16, -30, D:1) a +0 club a goblin corpse (skeletalised by now) (19, -36, D:1) a +0 club 2 stones (23, -33, D:1) a ball python corpse (skeletalised by now) (24, -38, D:1) a +0 dagger (37, -35, D:1) a +0 scale mail (37, -13, D:1) a +0 leather armour (43, -52, D:1) a ball python corpse (skeletalised by now) (49, -41, D:1) a frilled lizard corpse (skeletalised by now) (50, -40, D:1) a +0 club (55, -32, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Sehynu's Antique Armour Emporium a +0 robe (22 gold) the +0 plate armour of Henotheism {rN+ Regen+ MP-10} (450 gold) rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. MP-10: It affects your magic capacity (-10). It cannot be enchanted further. a scarf of invisibility (300 gold) a +0 ring mail of fire resistance (275 gold) a +0 ring mail (100 gold) a +0 helmet (112 gold) a +0 pair of gloves (112 gold) a +0 robe (22 gold) (1, 3, D:2) a +0 short sword (2, 3, D:2) a hobgoblin corpse (skeletalised by now) (11, 18, D:2) 4 boomerangs (28, 12, D:2) a +0 robe (31, 5, D:2) a frilled lizard corpse (skeletalised by now) (35, 13, D:2) a hobgoblin corpse (skeletalised by now) (39, -20, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (2, -8, D:3) a +0 ring mail (5, 21, D:3) 2 potions of moonshine (21, -2, D:3) a scroll of blinking (28, 4, D:3) a +0 buckler (31, 30, D:3) a bat corpse (skeletalised by now) (34, 11, D:3) a quokka corpse (skeletalised by now) an adder corpse (skeletalised by now) (34, 33, D:3) a +0 mace (42, 13, D:3) a +0 flail an orc corpse (skeletalised by now) (50, -1, D:3) a ball python corpse (skeletalised by now) (52, 29, D:3) a +0 sling a +0 club (53, 29, D:3) a +0 dagger a goblin corpse (skeletalised by now) an adder corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Asist's Jewellery Shoppe the amulet "Xihisauz" {Harm Rampage RegenMP+} (444 gold) [amulet of magic regeneration] Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. RegenMP+: It increases your rate of magic regeneration. a ring of see invisible (unknown) (180 gold) a ring of poison resistance (unknown) (240 gold) a ring of positive energy (unknown) (240 gold) a ring of resist corrosion (unknown) (240 gold) a +6 ring of intelligence (unknown) (432 gold) a ring of poison resistance (unknown) (240 gold) an amulet of faith (unknown) (480 gold) (0, 0, D:4) a hound corpse (1, -2, D:4) a +0 leather armour a +0 club (6, 10, D:4) a +0 dagger (10, -1, D:4) a hobgoblin corpse (20, 18, D:4) a jackal corpse (skeletalised by now) (22, 17, D:4) a +0 whip a kobold corpse (skeletalised by now) (27, 11, D:4) a ball python corpse (skeletalised by now) (28, 11, D:4) a ball python corpse (skeletalised by now) (29, 18, D:4) a hobgoblin corpse (skeletalised by now) (30, 18, D:4) a +0 dagger an orc corpse (skeletalised by now) (33, 15, D:4) a hobgoblin corpse (skeletalised by now) (33, 18, D:4) a +0 hand axe a +0 leather armour (41, 9, D:4) an adder corpse (skeletalised by now) (44, -6, D:4) a +0 short sword (45, -6, D:4) a +0 leather armour a +0 war axe an orc corpse (skeletalised by now) (45, -5, D:4) a +0 short sword (46, -6, D:4) a +0 whip a +0 robe a +0 dagger a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 5 of the Dungeon (8, -13, D:5) a quokka corpse (9, -18, D:5) a scarab talisman (10, 14, D:5) a +0 ring mail a +0 flail (12, -6, D:5) an iguana corpse (18, -8, D:5) a +0 leather armour (20, -17, D:5) a +0 short sword (20, 12, D:5) an adder corpse (skeletalised by now) (22, -7, D:5) a parchment of Grave Claw (23, -14, D:5) an orc corpse (39, -16, D:5) an adder corpse (40, -18, D:5) 15 gold pieces (45, -9, D:5) 4 gold pieces Level 6 of the Dungeon Level 7 of the Dungeon