Dungeon Crawl Stone Soup version 0.34-a0-1959-ge88a74dfdf (webtiles) character file. Game seed: 9092076309598415061 400 RoGGa the Conjurer (level 6, -2/49 HPs) Began as an Armataur Conjurer on Jan 29, 2026. Slain by an ogre ... wielding a +0 giant spiked club (23 damage) ... on level 5 of the Dungeon. The game lasted 00:16:31 (1447 turns). RoGGa the Conjurer (Armataur Conjurer) Turns: 1447, Time: 00:16:32 Health: -2/49 AC: 7 Str: 12 XL: 6 Next: 54% Magic: 2/10 EV: 9 Int: 20 God: Gold: 200 SH: 0 Dex: 9 Spells: 2/11 levels left rFire . . . (100%) d - +3 spear rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) f - +2 cloak {rCorr} rCorr + (50%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.28/turn (no ring) MPRegen 1.11/turn %: roll @: lethally poisoned (-2 -> -6), on fire, glowing A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 200 gold pieces. Inventory: Hand Weapons d - a +3 spear (weapon) h - a +0 trident Missiles e - 5 poisoned darts g - 3 boomerangs Armour a - a +0 robe (worn) c - a +0 tower shield f - a +2 cloak of corrosion resistance (worn) Scrolls t - a scroll of teleportation Potions g - a potion of magic d - 2 potions of curing {unknown} f - a potion of lignification {unknown} M - 2 potions of mutation k - a potion of heal wounds {unknown} l - a potion of ambrosia {unknown} Skills: + Level 2.3 Fighting + Level 2.5 Dodging - Level 2.1 Stealth - Level 3.0 Spellcasting * Level 5.5 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Grave Claw Necr 6% 2d7 22% 2 b - Iskenderun's Mystic Conj/Tloc 14% 2d5 (+2d2 41% 4 x - Searing Ray Conj 50% 2d6 2% 2 z - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 3% N/A 22% 2 Summon Ice Beast Ice/Summ 3% N/A 38% 3 Swiftness Air 3% N/A 38% 3 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Forge Blazeheart Golem Fire/Frge 3% N/A 80% 4 Summon Seismosaurus Egg Summ/Erth 3% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Cheibriados Hepliaklqana Shops: D:2 [ D:4 = Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 trident (79% to hit) You focus your ray upon the orc. The searing ray hits the orc. The orc is heavily wounded. (Press . to maintain the ray.) The searing ray hits the orc! You kill the orc! You stop channelling your searing ray. Things that are here: a +0 trident; an orc corpse h - a +0 trident There is a stone staircase leading down here. You climb downwards. Found a stone staircase leading down. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. You encounter 3 gnolls. The gnoll shouts! x2; You hear a shout! x2; The gnoll shouts! There is a stone staircase leading up here. You hear a shout! x2 You encounter a gnoll. It is wielding a +0 whip. You encounter a gnoll. It is wielding a +0 spear. You encounter a gnoll bouda. It is wielding a +0 whip. You roll towards the gnoll! You hit the gnoll. The gnoll is moderately wounded. The gnoll is staggered. You encounter a gnoll. It is wielding a +0 whip. The gnoll bouda calls upon its god to heal the gnoll. The gnoll's wounds heal themselves! There is a stone staircase leading up here. The gnoll hits you with a +0 spear. The gnoll hits you from afar with a +0 spear. You climb upwards. There is a stone staircase leading down here. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You encounter an ogre, a bombardier beetle and an adder. Found a stone staircase leading down. You roll towards the ogre! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ogre! The ogre is moderately wounded. The ogre shouts! The ogre is knocked back by the mystic blast. The ogre slams into the rock wall. The ogre is heavily wounded. The mystic blast hits the bombardier beetle. The bombardier beetle is moderately wounded. The bombardier beetle is knocked back by the mystic blast. The mystic blast hits the adder. The adder is severely wounded. The adder hisses angrily. The adder is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (quite dangerous; 41% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You roll towards the bombardier beetle! The adder attacks as it pursues you! The adder bites you but does no damage. Casting: Iskenderun's Mystic Blast (quite dangerous; 41% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are caught in a violent explosion! The adder bites you. You are poisoned. The adder poisons you! The bombardier beetle sprays incendiary fluid at you. The burning spray hits you but does no damage. You are covered in liquid fire! Move or burn! The ogre hits you with a +0 giant spiked club. Casting: Iskenderun's Mystic Blast (quite dangerous; 41% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ogre. The ogre is severely wounded. The mystic blast hits the bombardier beetle. The bombardier beetle is heavily wounded. The bombardier beetle is knocked back by the mystic blast. The mystic blast hits the adder. You kill the adder! The liquid fire burns you! You feel sick. Casting: Iskenderun's Mystic Blast (quite dangerous; 41% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (severely wounded, 90% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is almost dead. (Press . to maintain the ray.) The liquid fire burns you! You feel sick. The ogre hits you with a +0 giant spiked club!! You die... ##...# ##....### ....# #.......## .....###........ #### ...............# ..B## ...#...........##....# ......#..........$..# ......#.........@...## ............#..O†....# ...........###........# †.........## #...>...## .....###.####..##...... .....###.......# ....#.. ......#.......## ....# . .....>.....##.# .....# .......##..#.... ....$ You could see an ogre and a bombardier beetle. Vanquished Creatures 2 phantoms (D:4) A hound (D:4) A drude (D:5) An iguana (D:5) An orc wizard (D:4) 7 adders 2 ufetubi (D:4) 3 dart slugs A ribbon worm (D:2) 10 orcs 5 endoplasms 10 hobgoblins 4 jackals (D:4) 4 quokkas 10 ball pythons 3 bats 5 frilled lizards 4 goblins 6 kobolds 80 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RoGGa the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 253 | D:1 | Reached XP level 2. HP: 19/20 MP: 3/5 264 | D:1 | Learned a level 2 spell: Searing Ray 273 | D:2 | Found Sehynu's Antique Armour Emporium. 372 | D:2 | Reached skill level 4 in Conjurations 508 | D:2 | Reached XP level 3. HP: 27/27 MP: 4/6 625 | D:3 | Encountered a gnoll sergeant 869 | D:3 | Reached XP level 4. HP: 24/35 MP: 4/7 886 | D:5 | Entered Level 5 of the Dungeon 948 | D:3 | Found a hazy altar of Hepliaklqana. 993 | D:4 | Found a snail-covered altar of Cheibriados. 999 | D:4 | Encountered a phantom 1015 | D:4 | Encountered a phantom 1041 | D:4 | Killed a phantom 1042 | D:4 | Reached skill level 3 in Spellcasting 1042 | D:4 | Reached XP level 5. HP: 35/40 MP: 1/9 1088 | D:4 | Found Asist's Jewellery Shoppe. 1109 | D:4 | Reached skill level 5 in Conjurations 1109 | D:4 | Reached XP level 6. HP: 36/48 MP: 8/10 1291 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 1294 | D:4 | Learned a level 2 spell: Grave Claw 1447 | D:5 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_loops_corners, nicolae_figureground_pulse D:2: layout_basic, serial_shops, nicolae_shop_targeted, kennysheep_pointless_box D:3: layout_basic, mainiacjoe_overflow_chevrons, palyth_stone_intersect, chequers_serial_rivers_micro_d D:4: layout_basic, chei_slow_surprise, serial_shops, nicolae_shop_bimaterial_pillars, sigmund_edmund_badplayer D:5: layout_cave_pools, guppyfry_shop_venom, uniq_ijyb D:6: layout_loops_ring, minmay_temple_entry_junction, serial_co_window_serial, co_window_corner_a, co_window_paths_b, co_window_paths_a, co_window_corner_a, co_window_of_opportunity_a, co_window_corner_a, co_window_corner_a, co_window_unsneaky_path_c, co_window_of_opportunity_c, co_window_cross_4, co_window_corner_b, co_window_unsneaky_path_c, co_window_4corner_b, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_c, serial_shops, nicolae_shop_crystal D:7: layout_basic, hex_tiny Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 2 3 | 3.0 Conjurations | 4 5 | 5.5 Fighting | 1 2 | 2.3 Dodging | 2 | 2.5 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 22 | 29 || 51 Melee: Short sword | 12 | || 12 Unarmed | 1 | || 1 Tailslap | 1 | || 1 Spear | 9 | 29 || 38 Cast: Magic Dart | 33 | 11 || 44 Searing Ray | 11 | 23 || 34 Iskenderun's Myst | | 2 || 2 Read: Teleportation | 1 | || 1 Fog | 1 | || 1 Vulnerability | 1 | || 1 Identify | 1 | 1 || 2 Revelation | | 1 || 1 Fear | | 1 || 1 Noise | | 1 || 1 Stab: Sleeping | 5 | 1 || 6 Distracted | | 1 || 1 Armour: Robe | 23 | 77 || 100 Dodge: Dodged | 9 | 42 || 51 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1466 | 1353 | 113 | 87 | 126 | 7 | 209.4 | Dungeon | 1466 | 1353 | 113 | 87 | 126 | 7 | 209.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 402 daAuts D:1: 382 daAuts D:3: 307 daAuts D:2: 222 daAuts D:5: 134 daAuts D:6: 13 daAuts D:7: 5 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+