Dungeon Crawl Stone Soup version 0.34-a0-1959-ge88a74dfdf (webtiles) character file. Game seed: 11264428294120986654 122 RoGGa the Conjurer (level 4, -2/35 HPs) Began as an Armataur Conjurer on Jan 29, 2026. Was a Follower of Sif Muna. Slain by an ogre ... wielding a +0 giant club (23 damage) ... on level 6 of the Dungeon. The game lasted 00:07:11 (817 turns). RoGGa the Conjurer (Armataur Conjurer) Turns: 817, Time: 00:07:12 Health: -2/35 AC: 4 Str: 12 XL: 4 Next: 78% Magic: 5/8 EV: 8 Int: 21 God: Sif Muna [*.....] Gold: 58 SH: 0 Dex: 8 Spells: 5/8 levels left rFire . . . (100%) d - +1 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (barding unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.44/turn b - quill talisman %: roll @: quill-form A: quills, large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: Renounce Religion (0%), Channel Magic (69%) You were on level 6 of the Dungeon. You worshipped Sif Muna. Sif Muna was aware of your devotion. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons d - a +1 short sword (weapon) Missiles e - 5 poisoned darts Armour a - a +0 robe (worn) Talismans b - a quill talisman (worn) Scrolls w - 2 scrolls of enchant weapon Potions g - a potion of magic d - 2 potions of curing {unknown} L - 2 potions of lignification j - a potion of heal wounds {unknown} f - a potion of enlightenment {unknown} Skills: + Level 1.3 Fighting + Level 2.0 Dodging - Level 2.1 Stealth * Level 2.8 Spellcasting * Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level x - Searing Ray Conj 42% 2d6 3% 2 z - Magic Dart Conj 84% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 4% 2d7 21% 2 Sublimation of Blood Necr 2% N/A 21% 2 Maxwell's Portable Pile Tloc 2% (3-9)d2 38% 3 Passwall Erth 2% N/A 38% 3 Fulminant Prism Conj/Alch 6% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Sif Muna Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Sif Muna accepts your kill. You finish channelling your searing ray. Your Fighting skill increases to level 1! Your Conjurations skill increases to level 4! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? Uppercase letters only, please. Uppercase letters only, please. You feel clever. x2 You have reached level 4! You feel clever. e - 5 poisoned darts w - 2 scrolls of enchant weapon You pick up a parchment of Passwall and begin reading... You add the spell Passwall to your library. There is a stone staircase leading up here. Okay, then. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here a rat corpse. HP restored. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. j - a coppery potion You encounter a ball python. The ball python hisses angrily. You barely miss the ball python. The ball python closely misses you. You hit the ball python. You kill the ball python! Sif Muna accepts your kill. You encounter a goblin. It is wielding a +0 club. The magic dart hits the goblin. You kill the goblin! Sif Muna accepts your kill. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You open the door. There is an open door here. You now have 37 gold pieces (gained 14). You open the door. You encounter an adder. There is an open door here. The helpless adder fails to defend itself. You hit the adder. The adder is moderately wounded. The adder barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, 63% to hit) You focus your ray upon the adder. The searing ray hits the adder! You kill the adder! Sif Muna accepts your kill. (Press . to maintain the ray.) Your Dodging skill increases to level 2! You stop channelling your searing ray. You see here an adder corpse. You now have 50 gold pieces (gained 13). You open the door. Found a stone staircase leading down. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You now have 58 gold pieces (gained 8). As you open the door, it creaks loudly! There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You encounter an ogre. It is wielding a +0 giant club. The magic dart hits the ogre. The ogre is lightly wounded. The ogre shouts! You roll towards the ogre! You hit the ogre. You tail-slap the ogre! The ogre is heavily wounded. The ogre hits you with a +0 giant club! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (heavily wounded, 89% to hit) You focus your ray upon the ogre. The searing ray hits the ogre! The ogre is severely wounded. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ######.# #.@O...# #.###..# #...# ..# #<#.# # #.#.# ..#.# .###+# ## You could see an ogre. Vanquished Creatures A black bear (D:5) An adder (D:5) An orc (D:2) An endoplasm (D:4) 2 hobgoblins 2 jackals (D:1) A quokka (D:1) 3 ball pythons 6 bats 4 goblins 3 kobolds 3 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RoGGa the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 308 | D:1 | Reached XP level 2. HP: 15/22 MP: 1/5 467 | D:2 | Learned a level 2 spell: Searing Ray 559 | D:1 | Found a faded altar of an unknown god. 568 | D:1 | Prayed at the altar of an unknown god. 568 | D:1 | Became a worshipper of Sif Muna the Loreminder 568 | D:1 | Reached * piety under Sif Muna 657 | D:5 | Entered Level 5 of the Dungeon 657 | D:5 | Encountered a black bear 663 | D:5 | Killed a black bear 664 | D:5 | Reached skill level 4 in Conjurations 664 | D:5 | Reached XP level 3. HP: 21/28 MP: 7/7 664 | D:5 | Reached XP level 4. HP: 26/35 MP: 8/8 810 | D:6 | Encountered an ogre 817 | D:6 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_g, layout_loops_cross, angelslayer_ecumenical_altar_muddy, nicolae_eternal_life D:2: layout_basic D:3: layout_rooms, grunt_ministairs_13 D:4: cheibrodos_pilgrimage, layout_basic, serial_shops, nicolae_shop_gibbet_a_chance D:5: layout_gridville, grunt_temple_overflow_open, uniq_grinder D:6: layout_basic, nicolae_overflow_prove_your_dedication Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 2 | 2.8 Fighting | 1 | 1.3 Conjurations | 4 | 4.4 Dodging | 2 | 2.0 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 17 | 4 || 21 Melee: Club | 2 | || 2 Unarmed | 2 | || 2 Short sword | 13 | 4 || 17 Tailslap | 1 | 1 || 2 Cast: Magic Dart | 16 | 2 || 18 Searing Ray | 5 | 2 || 7 Read: Poison | 1 | || 1 Identify | 1 | || 1 Enchant weapon | 1 | || 1 Blinking | 1 | || 1 Stab: Sleeping | 7 | 1 || 8 Armour: Robe | 32 | 2 || 34 Dodge: Dodged | 12 | 2 || 14 Form: Quill | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 827 | 789 | 38 | 0 | 314 | 6 | 137.8 | Dungeon | 827 | 789 | 38 | 0 | 314 | 6 | 137.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 361 daAuts D:2: 272 daAuts D:5: 96 daAuts D:4: 55 daAuts D:3: 27 daAuts D:6: 14 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Sif Muna | 0 | 5725 | 15 | 16 | 0 | 0 | 0 | 0 | 0 Sif Muna | 1 | 5725 | 30 | 7 | 0 | 0 | 0 | 1 | 1 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Sif Muna Piety from conduct Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 3 | 2 || 5 ----------------------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 4 | 3 || 7 ----------------------+-------+-------++-------