Dungeon Crawl Stone Soup version 0.35-a0-35-gdfb2110c05 (webtiles) character file. Game seed: 8799097334547810728 1185 RoGGa the Conjurer (level 8, -7/63 HPs) Began as an Armataur Conjurer on Feb 3, 2026. Was an Initiate of Ashenzari. Killed from afar by quinnr's ghost (17 damage) ... with a searing ray ... in the Necropolis. The game lasted 00:21:28 (2480 turns). RoGGa the Conjurer (Armataur Conjurer) Turns: 2480, Time: 00:21:29 Health: -7/63 AC: 8 Str: 13 XL: 8 Next: 19% Magic: 8/12 EV: 9 Int: 20 God: Ashenzari [......] Gold: 164 SH: 0 Dex: 9 Spells: 6/13 levels left rFire . . . (100%) g - +1 war axe (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +1 robe of the Restrained Portent {Will+, Melee, Fort} (curse) rPois . (100%) j - +1 helmet rElec . (100%) (no cloak) rCorr . (100%) d - +0 pair of gloves SInv . (no barding) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.30/turn (no ring) MPRegen 0.13/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 2 a: Renounce Religion (0%), Shatter the Chains (0%) You were in the Necropolis. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 2 branches of the dungeon, and saw 10 of its levels. You visited the chambers of the Necropolis 1 time. You collected 164 gold pieces. Inventory: Hand Weapons b - a +0 rapier f - a +0 trident g - a +1 war axe of electrocution (weapon) h - a +4 spear i - a +3 great sword of freezing Missiles e - 6 poisoned darts (quivered) Armour c - the cursed +1 robe of the Restrained Portent (worn) {Will+, Melee, Fort} (You took it off Jessica on level 2 of the Dungeon) It cannot be enchanted further. It has a curse which improves the following skills: Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Fortitude: Armour and Shields. d - a +0 pair of gloves (worn) j - a +1 helmet (worn) k - a -1 cloak Wands c - a wand of iceblast (7) e - a wand of charming (8) a - a wand of flame (26) Scrolls t - a scroll of teleportation Potions a - a potion of ambrosia d - a potion of curing {unknown} f - a potion of resistance {unknown} j - a potion of berserk rage {unknown} k - a potion of enlightenment {unknown} Skills: + Level 3.3 Fighting + Level 3.1 Dodging - Level 2.1 Stealth - Level 3.0 Spellcasting * Level 6.2 Conjurations * Level 4.0 Translocations * Level 2.4 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 17% 4 x - Searing Ray Conj 54% 2d6 1% 2 z - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 11% N/A 19% 3 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Fugue of the Fallen Necr 3% N/A 38% 3 Summon Ice Beast Ice/Summ 3% N/A 38% 3 Dimensional Bullseye Hex/Tloc 5% N/A 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:5 Lair: D:8-11 Orc: D:9-12 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Fedhas Hepliaklqana Kikubaaqudgha Okawaru Qazlal Ru Trog Xom Shops: D:8 [ Annotations: D:6 Maggie Necropolis quinnr's ghost, journeyman OnFE Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic and health when rolling toward enemies. (Rampage Regen) Message History The world spins around you as you enter the gateway. You enter an ornate necropolis! You encounter a weeping skull. There is an empty arch of ancient stone here. Search for what [? for help]? . Unknown command. Unknown command. You open the large door. There is a large open door here. You open the gate. There is an open gate here. You open the large door. There is a large open door here. You encounter quinnr's ghost. You encounter 2 shadowghasts. You open the huge gate. Quinnr's ghost holds its blade at the ready. Quinnr's ghost casts a spell at you. The searing ray hits you! The shadowghast slips into darkness. The shadowghast flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Quinnr's ghost stops channelling. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: quinnr's ghost (74% to hit) You focus your ray upon quinnr's ghost. The searing ray hits quinnr's ghost! Quinnr's ghost is lightly damaged. (Press . to maintain the ray.) The searing ray hits quinnr's ghost. Quinnr's ghost is lightly damaged. The searing ray hits something. The searing ray hits quinnr's ghost! Quinnr's ghost is lightly damaged. Quinnr's ghost casts a spell at you. The searing ray hits you but does no damage. The searing ray hits quinnr's ghost! Quinnr's ghost is moderately damaged. The searing ray hits the shadowghast. The shadowghast is lightly damaged. You finish channelling your searing ray. The shadowghast slips into darkness. The shadowghast flickers and vanishes! The searing ray hits you! Press: ? - help, v - describe, . - travel Here: quinnr's ghost (moderately damaged) The floor. Unknown command. Unknown command. Unknown command. There's nothing to close nearby. Aiming: Iceblast Press: ? - help, Shift-Dir - straight line Aim: quinnr's ghost (moderately damaged) The mass of ice explodes! The iceblast engulfs quinnr's ghost. Quinnr's ghost partially resists. Quinnr's ghost is moderately damaged. The iceblast engulfs something. The searing ray hits you! Aiming: Iceblast Press: ? - help, Shift-Dir - straight line Aim: quinnr's ghost (moderately damaged) The mass of ice explodes! The iceblast engulfs quinnr's ghost. Quinnr's ghost partially resists. Quinnr's ghost is moderately damaged. The iceblast engulfs something. The searing ray hits you! * * * LOW HITPOINT WARNING * * * Aiming: Iceblast Press: ? - help, Shift-Dir - straight line Aim: quinnr's ghost (moderately damaged) The mass of ice explodes! The iceblast engulfs quinnr's ghost! Quinnr's ghost partially resists. Quinnr's ghost is heavily damaged. The iceblast engulfs something. The searing ray hits you. * * * LOW HITPOINT WARNING * * * Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. Aiming: Charm Press: ? - help, Shift-Dir - straight line Aim: quinnr's ghost (heavily damaged, chance to affect: 14%) Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Aiming: Iceblast Press: ? - help, Shift-Dir - straight line Aim: quinnr's ghost (heavily damaged) The mass of ice explodes! The iceblast engulfs quinnr's ghost! Quinnr's ghost partially resists. Quinnr's ghost is heavily damaged. The iceblast engulfs something. You feel a bit more experienced. The searing ray hits you! You die... ≈▓##.......................'..... ≈▓#⌠.......................'..... ≈▓##.......................'..... ≈▓############''############..... ≈▓###....................###..... ≈▓##......................##..... ≈▓#........................#..... ≈▓#........................#..... ≈▓#....ß....♣♣..@♣....ß....#..... ≈▓#.....♣..♣..♣♣♣.♣..♣.....#..... ≈▓#....♣.......♣..W...♣....#..... ≈▓#........########........#..... ≈▓#........##.#.#.#........#..... ≈▓#........##$...W#........##.... ≈▓#........#ß$....'.........##... ≈▓#........#[$....'.........⌠#### ≈▓#........#.$...{'.........##... You could see quinnr's ghost. Vanquished Creatures Sigmund (D:2) A shadowghast (Necropolis) A water moccasin (D:5) A kobold geomancer (D:4) 2 scorpions 3 wights (D:4) 2 marrowcudas A bes kemwar (D:6) A jelly (D:5) An orc priest (D:4) 3 hounds Jessica (D:2) 2 iguanas (D:5) A sleepcap (D:5) 2 orc wizards (D:9) 2 adders 4 gnolls (D:6) A dart slug (D:3) 4 endoplasms 2 hobgoblins 5 jackals (D:3) 13 orcs A quokka (D:5) A ball python (D:1) A bat (D:1) 2 goblins 6 kobolds A rat (D:2) 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RoGGa the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 239 | D:2 | Encountered Jessica 272 | D:2 | Killed Jessica 273 | D:2 | Reached XP level 2. HP: 21/22 MP: 3/5 273 | D:2 | Reached XP level 3. HP: 26/27 MP: 3/6 276 | D:2 | Learned a level 2 spell: Searing Ray 307 | D:2 | Encountered Sigmund 314 | D:2 | Killed Sigmund 315 | D:2 | Reached skill level 3 in Spellcasting 315 | D:2 | Reached skill level 4 in Conjurations 315 | D:2 | Reached XP level 4. HP: 35/36 MP: 0/8 315 | D:2 | Reached XP level 5. HP: 40/41 MP: 0/9 543 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 581 | D:4 | Reached XP level 6. HP: 36/48 MP: 5/10 610 | D:4 | Found a blossoming altar of Fedhas. 622 | D:4 | HP: 1/48 [orc priest/divine providence (15)] 626 | D:4 | Reached skill level 5 in Conjurations 698 | D:5 | Entered Level 5 of the Dungeon 934 | D:4 | Gained mutation: You regenerate magic and health when | rolling toward enemies. (Rampage Regen) [Armataur growth] 934 | D:4 | Reached XP level 7. HP: 26/54 MP: 7/11 1543 | D:5 | Reached skill level 3 in Translocations 1736 | D:5 | Reached skill level 3 in Fighting 1749 | D:5 | Found a staircase to the Ecumenical Temple. 1749 | D:5 | Found a statue of an orb of winter. 1749 | D:5 | Found a statue of an orb of winter. 1755 | Temple | Entered the Ecumenical Temple 1767 | Temple | Became a worshipper of Ashenzari the Shackled 1914 | D:5 | Reached skill level 3 in Dodging 1914 | D:5 | Reached skill level 6 in Conjurations 1940 | D:5 | Reached XP level 8. HP: 56/63 MP: 5/12 2102 | D:6 | Found an iron altar of Okawaru. 2205 | D:6 | Found a bloodstained altar of Trog. 2252 | D:6 | Encountered Maggie 2313 | D:8 | Found Pamup's Armour Boutique. 2392 | D:9 | Found a shimmering altar of Xom. 2418 | D:9 | Found a phantasmal passage. 2423 | Necropol | Found a transporter. 2423 | Necropol | Found a transporter. 2423 | Necropol | Entered the Necropolis 2464 | Necropol | Encountered quinnr's ghost (journeyman OnFE) 2480 | Necropol | Killed from afar by quinnr's ghost Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_mine, layout_loops_corners, lexackson_kobold_supper D:2: layout_basic, kennysheep_nondescript, minmay_tromino_v4_a, uniq_sigmund, uniq_robin, uniq_jessica D:3: layout_basic, marbit_many_paths, chequers_arboretum, uniq_terence D:4: layout_gridville, mainiacjoe_overflow_concentric_impassable D:5: layout_gridville, minmay_temple_entry_enclosed_plants, serial_shops, shop, minmay_misc_feat_plants, minmay_tree_intersection D:6: layout_cave_pods, nicolae_overflow_some_kind_of_shallow_water_thing, kennysheep_mini, pf_just_have_faith, serial_shops, nicolae_shop_relaxation, kennysheep_generic_room_6, nicolae_nh_ransacked_shop, uniq_maggie, uniq_eustachio, uniq_duvessa D:7: minmay_the_grid_octo_triangle [minmay_the_grid_octo_fan_narrow, minmay_the_grid_octo_prize_big_c, minmay_the_grid_octo_77], layout_cave_pools, grunt_temple_overflow_holy_war, mainiacjoe_overflow_surrounded_room, minmay_circle_x, uniq_maurice, uniq_crazy_yiuf_cottage D:8: layout_cave_pods, mainiacjoe_overflow_alcove_4, kennysheep_mini_moat, serial_shops, nicolae_shop_scrapyard, nicolae_shop_glassy, shop, nicolae_shop_hallway_plus, nicolae_shop_real_fake_doors, eino_tiny_chamber, small_chamber_with_monster, uniq_sprozz D:9: layout_cave_pods, general_overflow_altar, nicolae_elyvilon_temple_path, minmay_lair_entry_lava, index_necropolis_entry_miniature_reverse, minivault_27 Temple: nicolae_temple_stand_before_the_council Necropolis: regret_index_necropolis_purge [gammafunk_necropolis_ghost_wraithful, gammafunk_necropolis_ghost_smash, ebering_necropolis_ghost_funeral_grove] Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 2 3 | 3.0 Fighting | 1 2 3 | 3.3 Dodging | 2 3 | 3.1 Conjurations | 4 5 6 | 6.2 Translocations | 1 2 3 4 | 4.0 Evocations | 1 2 | 2.4 Stealth | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 3 | 9 | 6 || 18 Melee: Rapier | 3 | 9 | || 12 Tailslap | | 1 | 2 || 3 War axe | | | 6 || 6 Throw: Dart | | 3 | 26 || 29 Cast: Magic Dart | 10 | 2 | || 12 Searing Ray | 2 | 17 | 30 || 49 Iskenderun's Myst | | | 3 || 3 Invoke: Curse Item | | | 1 || 1 Evoke: Wand of iceblast | | | 4 || 4 Drink: Magic | 1 | | || 1 Lignification | | 1 | || 1 Read: Vulnerability | 1 | | || 1 Teleportation | | 1 | || 1 Identify | | 1 | 1 || 2 Blinking | | 1 | || 1 Poison | | | 1 || 1 Stab: Sleeping | 3 | 2 | 2 || 7 Armour: Robe | 2 | 18 | 66 || 86 None | | 2 | || 2 Dodge: Dodged | 3 | 12 | 31 || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2498 | 2246 | 252 | 83 | 753 | 11 | 227.1 | Dungeon | 2415 | 2185 | 230 | 83 | 710 | 9 | 268.3 | Temple | 25 | 3 | 22 | 0 | 0 | 1 | 25.0 | Necropolis | 57 | 57 | 0 | 0 | 43 | 1 | 57.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 993 daAuts D:5: 564 daAuts D:1: 204 daAuts D:6: 171 daAuts D:3: 150 daAuts D:2: 149 daAuts D:9: 86 daAuts D:8: 68 daAuts Necropolis: 57 daAuts D:7: 27 daAuts Temple: 25 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Ashenzari | 0 | 17816 | 2 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+