Dungeon Crawl Stone Soup version 0.35-a0-35-gdfb2110c05 (webtiles) character file. Game seed: 2219123177618885307 76 RoGGa the Conjurer (level 4, 0/35 HPs) Began as an Armataur Conjurer on Feb 3, 2026. Succumbed to a scorpion's poison ... on level 5 of the Dungeon. The game lasted 00:05:41 (413 turns). RoGGa the Conjurer (Armataur Conjurer) Turns: 413, Time: 00:05:42 Health: 0/35 AC: 4 Str: 12 XL: 4 Next: 12% Magic: 0/7 EV: 8 Int: 21 God: Gold: 48 SH: 0 Dex: 8 Spells: 5/8 levels left rFire . . . (100%) b - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: roll @: lethally poisoned (0 -> -2) A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons b - a +0 trident (weapon) Missiles c - 5 poisoned darts (quivered) Armour a - a +0 robe (worn) Scrolls f - a scroll of fear Skills: + Level 1.1 Fighting + Level 1.8 Dodging - Level 2.1 Stealth * Level 2.5 Spellcasting * Level 4.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level x - Searing Ray Conj 40% 2d5 3% 2 z - Magic Dart Conj 80% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History There is a stone staircase leading up here. You open the door. You encounter a scorpion. You close the door. You see here a +0 robe. You open the door. You encounter an adder. The adder hisses angrily. There is an open door here. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (63% to hit) You focus your ray upon the adder. The searing ray hits the adder! The adder is almost dead. (Press . to maintain the ray.) You encounter an ufetubus. You encounter a scorpion. The ufetubus leaves your sight. You are too injured to fight recklessly! You roll towards the adder! You stop channelling your searing ray. You closely miss the adder. Your tail-slap misses the adder. The adder is almost dead. The adder is staggered. The adder bites you but does no damage. The ufetubus leaves your sight. There is an open door here. The adder attacks as it pursues you! The adder closely misses you. You miss the adder. The adder is almost dead. The adder barely misses you. x2 You miss the adder. The adder is almost dead. The adder bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (78% to hit) You focus your ray upon the scorpion. The searing ray hits the adder! You kill the adder! The searing ray hits the scorpion. The scorpion is lightly wounded. (Press . to maintain the ray.) You have reached level 4! You feel clever. The searing ray hits the scorpion. The scorpion is lightly wounded. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! You aren't carrying any potions. Unknown command. Unknown command. Unknown command. Unknown command. As you read the scroll labelled TUFFAKU ZASHENN, it crumbles to dust. You assume a fearsome visage. The scorpion looks frightened! It was a scroll of fear. c -> f - a scroll of fear You stop channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel very sick. You aren't carrying any potions. You aren't carrying any potions. As you read the scroll labelled JAMOUWUITI, it crumbles to dust. The creatures around you are filled with an inner flame! It was a scroll of immolation. * * * LOW HITPOINT WARNING * * * You feel sick. You aren't carrying any items that you can evoke. As you read the scroll labelled KIMUAN TOZUF, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. * * * LOW HITPOINT WARNING * * * You feel sick. As you read the scroll labelled CANACE MISHIES, it crumbles to dust. It is a scroll of amnesia. Okay, then. * * * LOW HITPOINT WARNING * * * You feel sick. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (lightly wounded, inner flame, fleeing, 100% to hit) The magic dart hits the scorpion but does no damage. The scorpion is lightly wounded. Your attack snaps the scorpion out of its fear. * * * LOW HITPOINT WARNING * * * You feel sick. You aren't carrying any potions. Unknown command. Throw: 6 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a scorpion (lightly wounded, inner flame, 47% to hit) You throw a dart. The dart hits the scorpion. The scorpion is lightly wounded. Your surroundings suddenly seem different. You die... ## #.# #.. ##### #.. #...####### .#.. #.........# #.#.. #.@.......# #.#.. ####.#:......^.#####.##. ....................... #.........w...........[ #...................... #.......##............. #.......##...###.#..... #.......##...# #.#..... #....<..##...# #.#..<.. You could see a dart slug (wandering). Vanquished Creatures A hound (D:4) 2 adders A white imp (D:5) 2 ufetubi (D:3) A ribbon worm (D:3) A dart slug (D:1) 2 quokkas A ball python (D:3) 3 bats A frilled lizard (D:2) A goblin (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RoGGa the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 123 | D:2 | Reached XP level 2. HP: 12/22 MP: 0/5 169 | D:3 | Learned a level 2 spell: Searing Ray 262 | D:3 | Reached XP level 3. HP: 27/27 MP: 6/6 326 | D:5 | Entered Level 5 of the Dungeon 352 | D:4 | Reached skill level 4 in Conjurations 376 | D:5 | HP: 1/28 [white imp/puff of frost (7)] 389 | D:5 | Encountered a scorpion 400 | D:5 | Encountered a scorpion 407 | D:5 | Reached XP level 4. HP: 9/35 MP: 1/7 412 | D:5 | HP: 1/35 [poisoned by a scorpion] 413 | D:5 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_basic, st_stairs_4, glass_columns_c D:2: layout_loops_corners, ebering_ecumenical_altar_abandoned D:3: layout_basic, serial_shops, nicolae_shop_well_armoured, serial_bayou_lagoon_a D:4: layout_cave_pools, mainiacjoe_overflow_six_doors_small D:5: layout_basic, mainiacjoe_overflow_chevrons, temple_green, serial_library_hellmonk_open_square, chequers_mini_garden, minmay_quadrilaterals Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 | 2.5 Fighting | 1 | 1.1 Conjurations | 4 | 4.2 Dodging | | 1.8 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 7 | || 7 Melee: Trident | 7 | || 7 Throw: Dart | | 1 || 1 Cast: Magic Dart | 21 | 1 || 22 Searing Ray | 9 | || 9 Drink: Magic | 1 | || 1 Curing | 1 | || 1 Read: Enchant weapon | 1 | || 1 Teleportation | | 1 || 1 Fear | | 1 || 1 Immolation | | 1 || 1 Amnesia | | 1 || 1 Armour: Robe | 30 | 1 || 31 Dodge: Dodged | 17 | || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 420 | 363 | 57 | 0 | 100 | 5 | 84.0 | Dungeon | 420 | 363 | 57 | 0 | 100 | 5 | 84.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 112 daAuts D:3: 102 daAuts D:4: 82 daAuts D:2: 65 daAuts D:5: 58 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+