Dungeon Crawl Stone Soup version 0.35-a0-37-g0555f3032b (webtiles) character file. Game seed: 5280307941418286939 341 RoGGa the Conjurer (level 6, -2/48 HPs) Began as an Armataur Conjurer on Feb 3, 2026. Was an Initiate of Vehumet. Slain by a wight ... wielding a +3 hand axe (6 damage) ... on level 6 of the Dungeon. The game lasted 00:10:43 (972 turns). RoGGa the Conjurer (Armataur Conjurer) Turns: 972, Time: 00:10:44 Health: -2/48 AC: 4 Str: 12 XL: 6 Next: 30% Magic: 6/10 EV: 8 Int: 21 God: Vehumet [......] Gold: 92 SH: 0 Dex: 8 Spells: 4/11 levels left rFire . . . (100%) b - +0 flail rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.12/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: Renounce Religion (0%) You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons b - a +0 flail (weapon) Missiles c - 4 poisoned darts Armour a - a +0 robe (worn) Wands b - a wand of acid (2) Scrolls T - a scroll of torment Potions g - a potion of magic Skills: + Level 2.0 Fighting + Level 2.1 Dodging - Level 2.1 Stealth - Level 3.0 Spellcasting * Level 4.6 Conjurations * Level 1.4 Translocations * Level 2.5 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Iskenderun's Mystic Conj/Tloc 15% 2d5 (+2d2 36% 4 x - Searing Ray Conj 44% 2d6 3% 2 z - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 12% 1d3 13% 1 Static Discharge Conj/Air 24% 3-4/arc 8% 2 Poisonous Vapours Alch/Air 12% 1d1 13% 1 Call Imp Summ 6% N/A 21% 2 Summon Ice Beast Ice/Summ 3% N/A 36% 3 Vampiric Draining Necr 3% 2d6 36% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Passage of Golubria Tloc 9% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Cheibriados Okawaru Sif Muna Vehumet Annotations: D:4 1 runed translucent door, Crazy Yiuf D:5 Ijyb Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History You kill the ufetubus! Vehumet accepts your kill. You encounter Menkaure, Prince of Dust. Menkaure shouts! Menkaure says, "Why can't you leave me to my rest?" Aiming: Charm Press: ? - help, Shift-Dir - straight line Aim: Menkaure (chance to affect: 54%) Menkaure resists with significant effort. Aiming: Charm Press: ? - help, Shift-Dir - straight line Aim: Menkaure (chance to affect: 54%) Menkaure resists with significant effort. Aiming: Charm Press: ? - help, Shift-Dir - straight line Aim: Menkaure (chance to affect: 54%) Menkaure resists with significant effort. The now-empty wand crumbles to dust. Menkaure calls on the powers of darkness! Your body is wracked with pain! You hear a howl! Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line Aim: Menkaure (86% to hit) The bolt of acid hits Menkaure! Menkaure is severely damaged. Menkaure calls on the powers of darkness! Your body is wracked with pain! * * * LOW HITPOINT WARNING * * * You encounter a howler monkey. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line Aim: Menkaure (severely damaged, 86% to hit) The bolt of acid hits Menkaure! The acid corrodes Menkaure! You destroy Menkaure! Vehumet accepts your kill. Training target 3.0 for Spellcasting reached! Your Spellcasting skill increases to level 3! Your Translocations skill increases to level 1! You have reached level 6! The howler monkey hoots and howls with incredible vigour! You hear an angry hiss. You roll towards the howler monkey! You encounter a wight. It is wielding a +3 hand axe. You encounter a wight. It is wielding a +0 long sword. The howler monkey hoots and howls with incredible vigour! You hear a shout! You hear an angry hiss. You hear a shout! Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. The orc priest shouts! You hear an angry hiss. The orc priest begins to cast a cantrip, but forgets the words! You hear the rusting of a drain very nearby. The howler monkey hoots and howls with incredible vigour! You hear an angry hiss. You hear a shout! You hear an angry hiss. You hear a shout! You encounter a centaur. It is carrying a +0 orcbow. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow closely misses you. The orc priest begins to cast a cantrip, but forgets the words! The howler monkey barely misses you. The howler monkey hoots and howls with incredible vigour! You hear a shout! You hear an angry hiss. You hear a shout! You hear an angry hiss. You hear a shout! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. Unknown command. Unknown command. Unknown command. Unknown command. Okay, then. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (87% to hit) You focus your ray upon the centaur. The searing ray hits the howler monkey! You kill the howler monkey! Vehumet accepts your kill. The searing ray hits the wight but does no damage. The searing ray hits the centaur. The centaur is moderately wounded. (Press . to maintain the ray.) Your Fighting skill increases to level 2! The searing ray hits the wight. The wight is moderately damaged. The searing ray misses the centaur. The wight hits you with a +3 hand axe. You die... #.............# #.............# #.............+ #...o.z)......# #....###c......... #....####..####### #....+..........# #....####.o####.# #...c##....cz@# #.......#.##### ..#..####.# . ..# .#.. .### ). .. You could see a centaur, a wight and an orc priest. Vanquished Creatures Menkaure (D:6) An ogre (D:5) A howler monkey (D:6) A bombardier beetle (D:5) A sleepcap (D:6) 2 adders 2 shadow imps 2 ufetubi (D:6) A ribbon worm (D:4) A hobgoblin (D:4) 5 orcs A quokka (D:3) 3 ball pythons 2 bats (D:3) 2 endoplasms A kobold (D:4) 2 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RoGGa the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 100 | D:3 | Reached XP level 2. HP: 22/22 MP: 5/5 103 | D:3 | Learned a level 2 spell: Searing Ray 135 | D:5 | Entered Level 5 of the Dungeon 297 | D:5 | Encountered a centaur 382 | D:4 | Encountered Crazy Yiuf 415 | D:4 | Upgraded the game from 0.35-a0-35-gdfb2110c05 to | 0.35-a0-37-g0555f3032b 426 | D:3 | Reached XP level 3. HP: 27/27 MP: 6/6 437 | D:4 | Reached skill level 4 in Conjurations 617 | D:4 | Found a shimmering blue altar of Sif Muna. 751 | D:5 | Encountered a torpor snail 751 | D:5 | Encountered a torpor snail 752 | D:5 | Found a snail-covered altar of Cheibriados. 753 | D:5 | Encountered a torpor snail 794 | D:5 | Reached XP level 4. HP: 23/35 MP: 5/7 825 | D:5 | Encountered an ogre 834 | D:5 | Killed an ogre 835 | D:5 | Reached XP level 5. HP: 6/40 MP: 6/9 841 | D:5 | Found a radiant altar of Vehumet. 841 | D:5 | Found an iron altar of Okawaru. 845 | D:5 | Became a worshipper of Vehumet 845 | D:5 | Offered knowledge of Freeze by Vehumet. 851 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 879 | D:5 | Encountered Ijyb 945 | D:6 | Encountered Menkaure 950 | D:6 | Killed Menkaure 951 | D:6 | Reached skill level 3 in Spellcasting 951 | D:6 | Reached XP level 6. HP: 13/48 MP: 3/10 972 | D:6 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_basic D:2: layout_basic, basic_altar D:3: layout_loops_cross, angelslayer_ecumenical_altar_broken_walls_simple, hangedman_feature_mirror, uniq_grinder D:4: layout_gridville, led_sif_pool, eino_tiny_chamber, uniq_crazy_yiuf_cottage D:5: corexii_shantytown, layout_basic, nicolae_dithmenos_the_darkroom, cheibriados_altar_2, mainiacjoe_overflow_alcove_4, gammafunk_temple_overflow_wave, uniq_ijyb D:6: layout_basic, mainiacjoe_overflow_boulevard, tgw_fedhas, mainiacjoe_sewer_entry_somewhere_in_here_1, nicolae_stop_n_shop_2, grunt_ministairs_14, uniq_menkaure Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 2 3 | 3.0 Conjurations | 4 | 4.6 Fighting | 1 2 | 2.0 Evocations | 1 2 | 2.5 Dodging | 2 | 2.1 Translocations | 1 | 1.4 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | 8 || 9 Melee: Flail | 1 | 8 || 9 Tailslap | | 2 || 2 Cast: Magic Dart | 17 | || 17 Searing Ray | 13 | 8 || 21 Evoke: Wand of charming | | 3 || 3 Wand of acid | | 2 || 2 Drink: Heal wounds | | 1 || 1 Read: Teleportation | 1 | || 1 Fear | 1 | || 1 Identify | 1 | 1 || 2 Revelation | | 1 || 1 Stab: Sleeping | 1 | 1 || 2 Armour: Robe | 7 | 29 || 36 Dodge: Dodged | 5 | 15 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 980 | 933 | 47 | 26 | 295 | 6 | 163.3 | Dungeon | 980 | 933 | 47 | 26 | 295 | 6 | 163.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 623 daAuts D:5: 163 daAuts D:6: 67 daAuts D:3: 58 daAuts D:2: 43 daAuts D:1: 25 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 8505 | 15 | 5 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 1 || 1 Kill Undead | 0 | 1 || 1 Kill Demon | 0 | 3 || 3 ----------------------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 2 || 2 Kill Undead | 0 | 1 || 1 Kill Demon | 0 | 4 || 4 ----------------------+-------+-------++-------