StormPhantom Level 1 of the Dungeon (0, 18, D:1) a +0 club a goblin skeleton (4, 21, D:1) a +0 robe (13, -1, D:1) a +0 dagger a stone (14, 5, D:1) a bat skeleton (14, 13, D:1) a +0 dagger (16, 2, D:1) a +0 whip (20, 15, D:1) a quokka skeleton (22, 12, D:1) a +0 dagger (23, 20, D:1) a +0 club (26, 8, D:1) a +0 dagger (28, 35, D:1) a frilled lizard corpse (skeletalised by now) (32, 22, D:1) a rat skeleton (36, 42, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (37, 4, D:1) a hobgoblin skeleton (40, 11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (44, 37, D:1) a +0 club 4 stones (44, 47, D:1) a hobgoblin corpse (skeletalised by now) (49, -11, D:1) a ball python corpse (skeletalised by now) (59, 21, D:1) a quokka skeleton Level 2 of the Dungeon [Shop] Utafes's Armour Emporium a +2 robe of positive energy (208 gold) a +0 robe (12 gold) a +2 leather armour of willpower (266 gold) a +0 cloak of willpower (161 gold) a +0 robe (12 gold) a +0 plate armour (252 gold) the +7 chain mail "Juedyneg" {Command, rCorr Stlth+} (859 gold) rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. a +0 cloak (63 gold) a +0 buckler (63 gold) a +3 leather armour of poison resistance (294 gold) (0, 0, D:2) a potion of moonshine (1, -22, D:2) 2 potions of moonshine (3, -5, D:2) a rat corpse (skeletalised by now) (4, -6, D:2) a bat corpse (skeletalised by now) (5, -19, D:2) a +0 plate armour (16, -27, D:2) a rat corpse (skeletalised by now) (26, -28, D:2) a bat skeleton (38, -16, D:2) a +2 ring mail of poison resistance (38, -3, D:2) a potion of moonshine (39, 7, D:2) a +0 ring mail (40, -18, D:2) 5 stones (40, -7, D:2) a +0 hand axe (43, -41, D:2) a potion of attraction (50, 7, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (4, 20, D:3) an orc skeleton (5, 20, D:3) a +0 war axe 2 boomerangs a +0 leather armour (5, 21, D:3) a +0 dagger an orc skeleton (5, 25, D:3) a potion of moonshine (11, 0, D:3) a +4 ring of slaying (14, 22, D:3) the amulet of Kiyq {Spirit *Silence rElec MP-7 Str+4} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. MP-7: It affects your magic capacity (-7). Str+4: It affects your strength (+4). (24, 13, D:3) a bat corpse (skeletalised by now) (28, 16, D:3) a bat skeleton (31, 39, D:3) a +6 ring of strength (33, -12, D:3) a +0 dagger a goblin skeleton (34, -10, D:3) a +0 dagger a +0 chain mail (38, 15, D:3) a +0 club a kobold corpse (skeletalised by now) (39, 36, D:3) a quokka corpse (skeletalised by now) (40, 24, D:3) a +0 robe Level 4 of the Dungeon (3, -1, D:4) a parchment of Call Canine Familiar (4, 4, D:4) a +0 flail a gnoll corpse (skeletalised by now) (4, 6, D:4) a +0 spear (5, 3, D:4) a +0 whip (7, 2, D:4) a +0 spear (8, 27, D:4) a +0 club a goblin skeleton (9, 13, D:4) a hobgoblin skeleton (10, -5, D:4) the ring "Vaytej" {Fly rN+ SInv} [ring of flight] Fly: It grants you flight. rN+: It protects you from negative energy. SInv: It lets you see invisible. (10, 14, D:4) an adder skeleton (21, -16, D:4) a +0 dagger a stone (23, -9, D:4) a parchment of Disjunction (23, 9, D:4) 4 stones a +0 whip (25, 17, D:4) a +0 dagger a goblin corpse (skeletalised by now) (34, 1, D:4) a rat skeleton Level 5 of the Dungeon (0, 0, D:5) a scorpion corpse (8, 3, D:5) a +0 falchion (28, -26, D:5) a scroll of immolation (30, -23, D:5) a +0 lajatang (34, -27, D:5) a parchment of Ignite Poison the Ecumenical Temple