honk Level 1 of the Dungeon (0, 0, D:1) a +0 spear (12, 7, D:1) 112 stones (14, 15, D:1) a +0 club (unseen) (16, -6, D:1) a +0 hand axe (23, 3, D:1) a +0 dagger (28, 2, D:1) a +0 dagger (30, 17, D:1) a +0 robe (41, 18, D:1) a +0 scale mail (45, -12, D:1) 143 arrows (49, 17, D:1) a +0 falchion 4 stones (61, 2, D:1) a +0 short sword (still there?) 2 stones (still there?) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, -4, D:2) (unseen) (7, 31, D:2) a +0 club (unseen) (14, 1, D:2) a +0 pair of boots (14, 22, D:2) a stone (24, 8, D:2) a +0 club (unseen) (26, -14, D:2) a +0 spear (26, 7, D:2) 2 stones (30, 4, D:2) 86 arrows (34, 17, D:2) a +0 club (34, 18, D:2) a +0 falchion (41, 9, D:2) a +0 hunting sling a +0 club 49 stones (42, -13, D:2) (unseen) (44, -4, D:2) a +0 mace (unseen) (49, -14, D:2) 140 bolts (52, 15, D:2) a +0 dagger (57, 0, D:2) a +0 hand axe (unseen) (58, 6, D:2) (unseen) Level 3 of the Dungeon (0, 0, D:3) a +0 mace (1, -31, D:3) a +0 pair of boots (2, -6, D:3) a +0 whip (16, -4, D:3) a +0 robe (22, -15, D:3) 77 poisoned needles (24, 1, D:3) a +0 leather armour a +0 trident (27, 17, D:3) (unseen) (32, -15, D:3) (unseen) (35, -29, D:3) a cursed +0 club (38, 2, D:3) a +0 pair of gloves Level 4 of the Dungeon (0, 0, D:4) a +0 flail (4, 24, D:4) a +0 mace (10, 12, D:4) a +0 cloak (unseen) (12, 25, D:4) 138 stones (13, 10, D:4) (unseen) (14, -3, D:4) a +0 war axe (25, -10, D:4) a +0 dagger a +0 chain mail a +0 dagger a +0 robe a +0 chain mail (26, -6, D:4) a +0 dagger a +0 robe (37, 12, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (2, 0, D:5) a +0 flail a +0 ring mail (4, -16, D:5) a +0 morningstar (5, 0, D:5) a +0 dagger a +0 chain mail (5, 9, D:5) 127 stones (6, 0, D:5) a +0 club a +0 chain mail (12, -16, D:5) a +0 long sword 2 stones (16, -17, D:5) a cursed -2 club (17, -18, D:5) a +0 spear (23, -10, D:5) 149 stones (24, -10, D:5) 235 stones (26, -21, D:5) (unseen) (31, -14, D:5) a +0 war axe (31, 2, D:5) a +3 quarterstaff of chaos a +0 staff a +0 pair of gloves (35, 17, D:5) 155 stones (37, -24, D:5) a +0 leather armour (41, -13, D:5) 120 bolts (45, -2, D:5) 149 bolts (47, 15, D:5) 181 stones Level 6 of the Dungeon (0, 0, D:6) a +0 flail (1, -14, D:6) a +0 dagger (5, -6, D:6) a +0 ring mail (15, -8, D:6) a +0 scale mail (26, -35, D:6) a +0 robe (29, -24, D:6) a +0 plate armour (still there?) a +0 dire flail (still there?) (31, -22, D:6) a +0 robe a +0 dagger (32, -14, D:6) a +0 mace (33, -15, D:6) a +0 scale mail (still there?) a +0 club (still there?) (34, -4, D:6) a +0 ring mail (still there?) a +0 dagger (still there?) (34, 9, D:6) (unseen) (36, -22, D:6) a +0 short sword (36, -4, D:6) a +0 mace (unseen) (37, -10, D:6) a +0 halberd (unseen) (37, -1, D:6) a +0 falchion (37, 4, D:6) a +0 spear (38, 1, D:6) a +0 flail (38, 2, D:6) a +0 ring mail a +0 short sword (39, -11, D:6) a +0 club (unseen) (42, -33, D:6) 100 poisoned needles (58, -29, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) 50 stones (unseen) (6, -13, D:7) a +0 robe (6, -9, D:7) a +0 morningstar a +0 scale mail (9, 2, D:7) a +0 trident a +0 robe (10, -30, D:7) a +0 giant spiked club (10, 0, D:7) a +0 mace a +0 leather armour (19, 9, D:7) a cursed -2 war axe a +0 dagger a +0 robe (20, 9, D:7) a +0 ring mail (20, 18, D:7) 142 stones (40, -9, D:7) a +0 dagger (unseen) (43, -20, D:7) a +0 trident (unseen) (43, -14, D:7) a +0 giant club (unseen) (43, 7, D:7) a ration (unseen) (43, 16, D:7) an uncursed ring of teleportation a +0 dagger a +1 robe of magic recovery the +10 flail of the Aged Wishes {flame, rC+ rN+} It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. It protects you from cold. It protects you from negative energy. a +0 spear a +0 robe (44, -10, D:7) a +0 plate armour a +0 battleaxe (44, 7, D:7) (unseen) (45, -11, D:7) a +0 robe a +0 dagger a +0 ring mail a +0 club (51, -33, D:7) a +0 dagger a +0 hunting sling (53, 20, D:7) a +0 flail a +0 leather armour a +0 flail (54, 20, D:7) a +1 dagger of venom a +0 robe Level 8 of the Dungeon (0, 0, D:8) (unseen) (1, 37, D:8) a +0 spear (still there?) a +3 spear (still there?) (2, 38, D:8) a +0 halberd (unseen) (3, 38, D:8) a +0 club a +0 leather armour (9, 28, D:8) 196 bolts (12, -16, D:8) 181 arrows (23, -6, D:8) a +0 leather armour a +0 short sword (24, -7, D:8) a +0 hand axe (24, -6, D:8) a +0 flail (24, -5, D:8) a +0 club (unseen) (25, -7, D:8) a +0 flail (27, -12, D:8) a +0 shortbow 152 arrows (39, 25, D:8) 67 poisoned needles (43, 25, D:8) a +0 flail 219 stones (49, 0, D:8) a +0 pair of gloves (49, 39, D:8) 145 bolts (unseen) (56, 29, D:8) a +0 trident (unseen) (57, -1, D:8) 33 poisoned needles (unseen) (61, 28, D:8) a +0 robe (63, -13, D:8) (unseen) (63, -12, D:8) (unseen) (64, -11, D:8) (unseen) (65, -10, D:8) (unseen) Level 9 of the Dungeon (0, 0, D:9) 37 poisoned needles (11, -7, D:9) a +0 spear (13, -9, D:9) a +0 war axe (18, -24, D:9) 132 stones (20, -1, D:9) 137 sling bullets (23, -28, D:9) a +3 short sword (29, -20, D:9) a +0 shortbow 103 arrows (34, -8, D:9) a +0 vampiric rapier (35, -27, D:9) 178 sling bullets (35, -15, D:9) a cursed -1 trident (38, -18, D:9) a +3 leather armour (39, -15, D:9) a +0 glaive a +0 plate armour (39, -5, D:9) 96 poisoned needles (41, -31, D:9) a +0 ring mail (41, -17, D:9) a +0 whip Level 10 of the Dungeon (0, 0, D:10) 157 stones (7, -13, D:10) (unseen) (9, 35, D:10) 181 stones (16, -12, D:10) a +0 dagger 3 stones (16, 27, D:10) a +0 club a stone a +0 leather armour (18, -11, D:10) a +0 hand crossbow a +0 trident 176 bolts (18, 29, D:10) a +0 long sword of holy wrath (19, -11, D:10) a +0 falchion (24, 32, D:10) a +0 dagger a +0 shortbow (34, 18, D:10) a +0 robe (34, 20, D:10) 181 stones Level 11 of the Dungeon (0, 0, D:11) the +6 spear "Caser" {protect, MR+ Int+3} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (+3). It affects your resistance to hostile enchantments. (1, 1, D:11) the +0 hat of the Moon {*Slow rElec rC++ Int+3} It affects your intelligence (+3). It greatly protects you from cold. It insulates you from electricity. It may slow you when you take damage. (12, -37, D:11) a +0 dagger (16, -17, D:11) a +0 leather armour a +1 mace of crushing (18, -23, D:11) a +0 battleaxe (19, -15, D:11) a +0 club a +0 flail a +0 dire flail a +0 chain mail (20, -15, D:11) a +0 war axe (20, 0, D:11) (unseen) (21, -17, D:11) a +0 whip (22, -21, D:11) a +0 ring mail a +2 dagger of holy wrath (22, -17, D:11) a +0 plate armour a +0 hand axe a +0 plate armour a +2 great sword (22, -16, D:11) a +0 whip a +0 ring mail (22, -15, D:11) a cursed -2 mace a +0 war axe (23, -15, D:11) a +0 chain mail (25, -18, D:11) a +0 hand axe 34 poisoned tomahawks a +0 leather armour (25, -16, D:11) a +0 dagger a +0 robe (25, -15, D:11) a +0 ring mail (25, -13, D:11) a +0 club a +0 leather armour (25, -10, D:11) a +0 flail (27, -10, D:11) a +0 shortbow 56 arrows (30, -41, D:11) a +1 hand axe of electrocution (34, -15, D:11) a +0 whip of draining (42, -38, D:11) a +0 club a cursed +0 leather armour a cursed -1 club (42, -23, D:11) a +0 club (43, -37, D:11) a +0 ring mail (44, -38, D:11) a +0 club (44, -15, D:11) a +0 ring mail (45, -41, D:11) a +0 falchion a +0 chain mail a +0 flail (45, -40, D:11) a +0 whip 23 poisoned tomahawks a +0 flail a +0 leather armour a +0 short sword a +0 leather armour (45, -33, D:11) a +0 club a +0 club a +0 dagger of venom a +0 ring mail (46, -34, D:11) a +0 troll leather armour (47, -32, D:11) a +0 dagger (47, -31, D:11) a +0 dagger a +0 robe (48, -33, D:11) a +0 dagger a stone (50, -31, D:11) a +0 hand crossbow a +0 long sword 125 bolts (50, -29, D:11) a +0 club (50, -27, D:11) a +0 falchion a +0 whip a +0 leather armour (50, -23, D:11) a +0 longbow 145 arrows (50, -22, D:11) a +0 short sword a +0 plate armour (50, -21, D:11) a +0 leather armour a +0 battleaxe a +0 chain mail (50, -20, D:11) a +0 flail a +0 chain mail a +0 short sword a +0 chain mail (50, -18, D:11) a +3 great sword a +0 chain mail (56, -2, D:11) 97 arrows (56, 0, D:11) a +0 short sword 108 stones a +0 leather armour (65, -41, D:11) 122 stones Level 12 of the Dungeon (0, 0, D:12) a scroll of identify (5, -12, D:12) a +0 helmet (5, -1, D:12) a scroll of identify (8, -12, D:12) 11 gold pieces (10, -2, D:12) an ugly thing corpse (11, -7, D:12) a +0 dire flail a cursed +0 short sword a +0 hand axe (11, -5, D:12) a +0 glaive (13, -8, D:12) a potion of curing an orc corpse (13, -5, D:12) a +0 flail the Ecumenical Temple (16, 4, Temple) (unseen) the Orcish Mines [Shop] Sinaoni's Jewellery Shop an uncursed ring of insulation (300 gold) an uncursed amulet of regeneration (384 gold) an uncursed ring of magical power (276 gold) an uncursed ring of positive energy (240 gold) a cursed +5 ring of strength (212 gold) an uncursed ring of protection from magic (300 gold) an uncursed ring of flight (204 gold) an uncursed ring of positive energy (240 gold) an uncursed ring of positive energy (240 gold) an uncursed ring of protection from magic (300 gold) an uncursed ring of flight (204 gold) an uncursed ring of protection from cold (300 gold) [Shop] Jiadusagh's Antique Weapon Shop a +5 glaive of venom (904 gold) a +0 blowgun (65 gold) a +5 rapier of holy wrath (889 gold) a +0 dagger (52 gold) a +2 hand crossbow of freezing (475 gold) a +0 halberd (104 gold) a +0 blowgun (65 gold) a +0 arbalest (117 gold) a +0 mace (78 gold) the cursed +2 rapier of Obsession {pierce, rElec} (702 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It insulates you from electricity. It has a curse placed upon it. [Shop] Jiekhlaoll's Antique Armour Shop a +0 large shield (108 gold) a +0 pair of gloves (108 gold) a +0 buckler (108 gold) a +0 leather armour (48 gold) a +0 leather armour (48 gold) a +0 ring mail (96 gold) [Shop] Ajucaer's Antique Weapon Boutique a +0 arbalest (157 gold) a +0 rapier of venom (238 gold) a +4 long sword of freezing (990 gold) a +0 club (35 gold) a +0 shortbow (105 gold) a +0 quarterstaff (140 gold) a +0 hand crossbow (122 gold) the +2 great mace of Megalomania {antimagic, rN+ Int+2 Dex+3} (1792 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+2). It affects your dexterity (+3). It protects you from negative energy. a cursed -2 war axe (3 gold) a +6 short sword of freezing (1309 gold) a +0 flail (122 gold) [Shop] Feidi's Food Emporium a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) (0, 0, Orc) a +0 flail a +0 ring mail (1, -4, Orc) a +0 long sword a +0 chain mail (1, -3, Orc) a +0 club (1, 53, Orc) (unseen) (2, 30, Orc) a cursed -3 club (2, 46, Orc) a +0 halberd (2, 49, Orc) a +0 antimagic flail (5, -8, Orc) a +0 trident a +0 plate armour (5, -7, Orc) a +1 short sword of protection (7, 0, Orc) a +0 trident 45 poisoned tomahawks a cursed +0 chain mail (8, -3, Orc) a +0 short sword a +0 plate armour (17, 8, Orc) a +0 short sword (18, 39, Orc) a +0 glaive of protection a +0 chain mail (19, 11, Orc) a +0 trident (20, 8, Orc) a +0 chain mail a +0 morningstar (20, 17, Orc) a +0 plate armour a cursed -3 hand axe (21, 12, Orc) a +0 plate armour a +0 war axe (21, 13, Orc) a +0 leather armour a cursed +0 short sword a +0 chain mail a +0 club (21, 14, Orc) a +0 robe a +0 dagger a +0 leather armour a +0 flail a +0 robe a +0 dagger (22, 12, Orc) a +0 hand axe (22, 14, Orc) a +0 robe a +0 dagger (22, 50, Orc) (unseen) (26, 1, Orc) a +0 dagger a +0 robe (27, 1, Orc) a +0 hand axe a +0 hand axe (27, 19, Orc) a +0 mace (29, 20, Orc) a +0 hand axe a +0 chain mail a +0 hand axe a +0 leather armour a cursed -2 falchion (30, 21, Orc) a +0 plate armour 46 poisoned tomahawks a +0 glaive (31, 36, Orc) (unseen) (32, 23, Orc) a +0 robe a +0 dagger a +0 plate armour a +0 hand axe (33, 20, Orc) 57 large rocks (33, 23, Orc) a cursed +0 chain mail a +0 hand axe a +0 scale mail a +0 hand axe a +0 chain mail a +0 long sword a +0 club (33, 24, Orc) a +0 chain mail 71 poisoned tomahawks a +0 mace (34, 22, Orc) a +0 robe of magic recovery a +0 dagger a cursed -2 flail a +0 plate armour a +2 trident of venom (34, 25, Orc) a +0 chain mail a +2 scimitar of draining (35, 22, Orc) a +0 plate armour a +0 dire flail (35, 36, Orc) the +10 large shield of Ignorance {rN+ Int-4} It affects your intelligence (-4). It protects you from negative energy. (unseen) (36, 22, Orc) a +0 plate armour a +0 scimitar a +0 chain mail a +0 halberd a +0 plate armour a +0 halberd (37, -3, Orc) a +0 giant spiked club (38, 21, Orc) a +0 flail (38, 22, Orc) a +0 troll leather armour a +0 ring mail a cursed -1 club (39, -9, Orc) a +0 dagger a +0 robe (39, 21, Orc) a +0 mace (39, 22, Orc) a +0 scale mail a +0 falchion a +0 robe of magic recovery a +0 dagger of flaming a +0 leather armour a +0 flail (39, 36, Orc) (unseen) (40, 21, Orc) a +0 flail (40, 22, Orc) a +0 short sword a +0 plate armour a +0 glaive (41, 20, Orc) a +0 plate armour 172 bolts a +0 war axe a +0 arbalest (41, 22, Orc) a +0 leather armour a +0 flail (42, 20, Orc) a cursed -2 dagger a +0 robe (42, 22, Orc) a +0 robe a +0 dagger (42, 34, Orc) a +0 leather armour a +0 dagger (44, -5, Orc) a +0 club (45, -6, Orc) a +0 short sword of freezing (45, -4, Orc) a +0 club a +0 war axe a +0 chain mail a +0 trident a +0 chain mail (46, -5, Orc) a +0 dagger a +0 scale mail (46, -3, Orc) a +0 long sword a +0 plate armour a +3 hand axe a +0 chain mail (55, 35, Orc) a +0 falchion a +0 robe a +0 dagger a +0 short sword (56, 34, Orc) a +0 robe a +1 dagger of speed (56, 35, Orc) a +0 scale mail a +0 dagger a +0 leather armour a +0 flail a +0 chain mail a +3 great mace of protection (57, 34, Orc) a +0 club (58, 5, Orc) a cursed -1 trident an orc corpse (skeletalised by now) (58, 33, Orc) a +0 hand axe (59, 5, Orc) a +2 mace of protection a cursed +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (59, 34, Orc) a +0 giant spiked club a +0 giant club (60, 32, Orc) a +0 plate armour a +0 dire flail Level 1 of the Lair of Beasts (0, 0, Lair:1) a cursed +0 leather armour (6, -51, Lair:1) a +0 war axe (14, -49, Lair:1) 161 bolts (19, -46, Lair:1) a +0 spear (19, -40, Lair:1) a +0 pair of gloves (36, -31, Lair:1) 156 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (9, 47, Lair:2) a +0 long sword (15, 8, Lair:2) a +3 quarterstaff of protection (unseen) (15, 23, Lair:2) a +0 pair of gloves (35, 4, Lair:2) 147 bolts (50, 46, Lair:2) (unseen) (59, 33, Lair:2) a +0 dagger Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 pair of gloves (4, -22, Lair:3) a +0 chain mail (4, 7, Lair:3) a +0 scale mail (16, -7, Lair:3) a +0 ring mail a +4 vampiric great sword (16, 9, Lair:3) a +0 plate armour (18, 20, Lair:3) 226 sling bullets (26, -8, Lair:3) a +0 chain mail (unseen) (44, -20, Lair:3) a +0 war axe (47, -24, Lair:3) 143 arrows (48, 23, Lair:3) a +0 cloak (49, -12, Lair:3) (unseen) Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 whip (18, 20, Lair:4) a +0 war axe (25, 33, Lair:4) (unseen) (30, 35, Lair:4) 158 stones (37, 15, Lair:4) a +0 trident (unseen) (57, 2, Lair:4) a +0 scale mail (66, 24, Lair:4) a +2 vampiric dagger (unseen) (69, 32, Lair:4) a +0 long sword Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 rapier (1, -10, Lair:5) 55 poisoned needles (4, -23, Lair:5) a +0 scale mail (unseen) (11, -5, Lair:5) a +0 hat (18, -26, Lair:5) a +0 rapier (unseen) (22, 4, Lair:5) a +0 helmet (39, -12, Lair:5) (unseen) (40, -10, Lair:5) a +0 crystal plate armour a +0 large shield Level 6 of the Lair of Beasts (1, -54, Lair:6) 213 sling bullets (2, -55, Lair:6) 39 poisoned needles (2, -54, Lair:6) a +0 rapier (11, -45, Lair:6) +0 steam dragon scales (11, -33, Lair:6) 72 poisoned needles (18, 0, Lair:6) a +0 battleaxe (30, -9, Lair:6) a potion of berserk rage {!q} the ring of the Devil {Fire Stlth+} [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It makes you more stealthy. the ring "Qida" {rN+ Stlth--} [ring of attention] It protects you from negative energy. It makes you much less stealthy. a +0 demon trident a +1 short sword of venom the +5 pair of quick blades "Gyre" and "Gimble" {pierce} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. 14 poisoned tomahawks the +2 short sword "Naed" {flame, +Blink Str+3 Int-2} It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. It affects your strength (+3). It affects your intelligence (-2). It lets you blink. (36, -16, Lair:6) an uncursed amulet of guardian spirit an uncursed amulet of rage (40, -22, Lair:6) 262 sling bullets (41, -22, Lair:6) a +0 leather armour (56, -19, Lair:6) 158 stones (59, -17, Lair:6) 102 stones