Dungeon Crawl Stone Soup version 0.34-a0-1889-g843a6e3170 (webtiles) character file. Game seed: 3987327574235668582 8 quinnr the Magician (level 2, -3/19 HPs) Began as a Barachi Hedge Wizard on Dec 21, 2025. Slain by a ribbon worm (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:29 (385 turns). quinnr the Magician (Barachi Hedge Wizard) Turns: 385, Time: 00:01:29 Health: -3/19 AC: 5 Str: 11 XL: 2 Next: 8% Magic: 0/6 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) d - +2 cloak {Stlth+} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles e - 3 stones Armour b - a +0 robe (worn) c - a +0 hat (worn) d - a +2 cloak of stealth (worn) Scrolls c - a scroll of fog {unknown} e - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} f - a potion of brilliance {unknown} j - a potion of berserk rage {unknown} Skills: - Level 2.1 Dodging - Level 1.7 Stealth - Level 3.2 Spellcasting - Level 2.1 Conjurations + Level 2.5 Summonings - Level 0.8 Necromancy - Level 1.1 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 9% 1 b - Call Imp Summ 18% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 10% N/A 21% 2 Grave Claw Necr 8% 2d7 22% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11574 Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Your cerulean imp hits the ribbon worm but does no damage! You perforate the ribbon worm like a sieve! The ribbon worm is moderately wounded! Your cerulean imp hits the ribbon worm but does no damage! The ribbon worm misses you! You stick the ribbon worm but do no damage! The ribbon worm is lightly wounded! Your cerulean imp hits the ribbon worm from afar with a -4 spear! You stick the ribbon worm like a pincushion! The ribbon worm is heavily wounded! The ribbon worm bites you but does no damage! Your cerulean imp hits the ribbon worm from afar with a -4 spear! You barely miss the ribbon worm! The ribbon worm is heavily wounded! The ribbon worm completely misses you! Your cerulean imp hits the ribbon worm but does no damage! Casting: Magic Dart (safe; 9% risk of failure) Confirm with ! or Enter, or press ? or * to list all spells! Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, ally target, 100% to hit) You miscast Magic Dart! Nothing appears to happen! The ribbon worm expels a string of sticky webbing! The stream of webbing hits you but does no damage! You are caught in a web!!! Your cerulean imp hits the ribbon worm but does no damage! You struggle to detach yourself from the web! Your cerulean imp hits the ribbon worm but does no damage! The ribbon worm bites you!!! You struggle to detach yourself from the web! Your cerulean imp hits the ribbon worm but does no damage! You struggle to detach yourself from the web! The ribbon worm bites you! Your cerulean imp hits the ribbon worm but does no damage! You struggle to detach yourself from the web! The ribbon worm bites you! * * * don't die * * * Your cerulean imp hits the ribbon worm but does no damage! You disentangle yourself! The ribbon worm bites you! rip #.# ###.### ..... #######.#### #..........# #..........#### #.............# #.....######.## #<...##...w@5# #...###=##.#.# #...## #....# #.... #...### #.#### #.... #.. ...... ### ....### ##### You could see a ribbon worm (catching breath, ally target) and a friendly cerulean imp (summoned). Vanquished Creatures 2 quokkas (D:1) A ball python (D:2) 2 endoplasms 3 kobolds (D:1) 8 creatures vanquished. Vanquished Creatures (collateral kills) A quokka (D:2) 1 creature vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | quinnr the Barachi Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 353 | D:2 | Reached XP level 2. HP: 19/19 MP: 3/6 356 | D:2 | Learned a level 2 spell: Call Imp 385 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_rooms, serial_shops, nicolae_shop_bloodbath_and_beyond, corner_web_ring, amcnicky_mini_corridor_feature, minmay_gold_behind_fungi, patterned_corridor D:2: layout_rooms, hex_medium, kennysheep_cluttered_room, minmay_cut_off Skill XL: | 1 | ---------------+----+----- Summonings | 2 | 2.5 Dodging | | 2.1 Stealth | | 1.7 Spellcasting | | 3.2 Conjurations | | 2.1 Necromancy | | 0.8 Translocations | | 1.1 Action || total ---------------------------++------- Attack: Normal || 11 Melee: Dagger || 11 Cast: Magic Dart || 22 Call Imp || 1 Armour: Robe || 11 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 424 | 424 | 0 | 118 | 4 | 2 | 212.0 | Dungeon | 424 | 424 | 0 | 118 | 4 | 2 | 212.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 379 daAuts D:2: 44 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_rooms, serial_shops, nicolae_shop_bloodbath_and_beyond, corner_web_ring, amcnicky_mini_corridor_feature, minmay_gold_behind_fungi, patterned_corridor D:2: layout_rooms, hex_medium, kennysheep_cluttered_room, minmay_cut_off