Dungeon Crawl Stone Soup version 0.34-a0-1889-g843a6e3170 (webtiles) character file. Game seed: 10033782248419734679 6 quinnr the Magician (level 1, -3/13 HPs) Began as a Barachi Hedge Wizard on Dec 21, 2025. Slain by a hobgoblin (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:46 (258 turns). quinnr the Magician (Barachi Hedge Wizard) Turns: 258, Time: 00:01:46 Health: -3/13 AC: 2 Str: 11 XL: 1 Next: 90% Magic: 0/4 EV: 11 Int: 14 God: Gold: 14 SH: 0 Dex: 11 Spells: 4/6 levels left rFire + . . (50%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of protection from fire HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: unable to hop, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery d - a ring of protection from fire (worn) Scrolls c - a scroll of enchant armour {unknown} e - a scroll of identify {unknown} h - a scroll of blinking {unknown} Potions g - a potion of magic d - a potion of attraction {unknown} f - a potion of enlightenment {unknown} j - a potion of curing {unknown} Skills: - Level 2.2 Dodging - Level 1.8 Stealth - Level 3.3 Spellcasting - Level 2.2 Conjurations - Level 1.3 Summonings - Level 0.9 Necromancy - Level 1.2 Translocations + Level 0.7 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 9% 1 b - Shock Conj/Air 24% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 10% N/A 19% 2 Call Imp Summ 10% N/A 19% 2 Grave Claw Necr 10% 2d7 22% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11714 Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Casting: Magic Dart (safe; 9% risk of failure) Confirm with ! or Enter, or press ? or * to list all spells! Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin! The hobgoblin is moderately wounded! The hobgoblin closely misses you! You barely miss the hobgoblin! The hobgoblin is moderately wounded! The hobgoblin barely misses you! You completely miss the hobgoblin! The hobgoblin is moderately wounded! The hobgoblin hits you but does no damage! You completely miss the hobgoblin! The hobgoblin is moderately wounded! The hobgoblin misses you! You skewer the hobgoblin but do no damage! The hobgoblin is moderately wounded! The hobgoblin barely misses you! You closely miss the hobgoblin! The hobgoblin is moderately wounded! The hobgoblin hits you! Hop to where? Press: ? - help, Dir - move target Boing!!! The hobgoblin hits you! * * * don't die * * * You perforate the hobgoblin but do no damage! The hobgoblin is moderately wounded! The hobgoblin barely misses you! Casting: Magic Dart (safe; 9% risk of failure) Confirm with ! or Enter, or press ? or * to list all spells! Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (moderately wounded, 100% to hit) The magic dart hits the hobgoblin! The hobgoblin is heavily wounded! The hobgoblin hits you! rip #.. #.. # ... .. .>##+#### ... ....... #.. ..... #... ... #.... #.# #.....#@#### #.......g..# #........<.# ..#..............# #.........##.#.# #...#.....# # #...#...... #...#.....## #.. ....... You could see a hobgoblin. Vanquished Creatures 2 hobgoblins (D:1) 2 bats (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | quinnr the Barachi Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 148 | D:1 | Learned a level 1 spell: Shock 258 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_basic, serial_shops, shop D:2: layout_basic, uniq_crazy_yiuf_cottage, uniq_terence, uniq_sigmund Action || total ---------------------------++------- Attack: Normal || 16 Melee: Dagger || 16 Cast: Magic Dart || 17 Ability: Hop || 1 Armour: Robe || 12 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 284 | 284 | 0 | 36 | 48 | 2 | 142.0 | Dungeon | 284 | 284 | 0 | 36 | 48 | 2 | 142.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 273 daAuts D:2: 11 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_basic, serial_shops, shop D:2: layout_basic, uniq_crazy_yiuf_cottage, uniq_terence, uniq_sigmund