smolboi Level 1 of the Dungeon [Shop] Poillas's Armour Boutique a +0 ring mail (56 gold) a +0 robe (12 gold) a +0 buckler (63 gold) the +2 cloak "Jeobbaew" {Harm Regen+} (301 gold) Harm: It increases damage dealt and taken. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. a +0 robe (12 gold) a +0 kite shield (98 gold) a +0 pair of gloves (63 gold) a +0 robe (12 gold) a +0 leather armour (28 gold) a +1 leather armour of positive energy (154 gold) [Shop] Kot Dijoo's Armour Shoppe a +0 robe (11 gold) a +0 buckler (58 gold) a +0 robe (11 gold) a +0 robe (11 gold) a scarf of shadows (156 gold) a +4 ring mail of fire resistance (403 gold) a +0 leather armour (26 gold) a +0 chain mail (78 gold) (0, 0, D:1) a jackal corpse (skeletalised by now) (0, 1, D:1) a jackal corpse (skeletalised by now) (3, 0, D:1) a jackal corpse (skeletalised by now) (5, -1, D:1) a +0 chain mail (14, 5, D:1) a +1 dagger of flaming a goblin corpse (skeletalised by now) (15, -6, D:1) a +0 long sword (24, 27, D:1) a jackal skeleton (28, -3, D:1) a +0 dagger (51, 7, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (54, -4, D:1) a frilled lizard skeleton (57, -11, D:1) a +0 sling (61, 38, D:1) a quill talisman (62, 45, D:1) a +0 whip 3 stones Level 2 of the Dungeon (2, 12, D:2) a +0 leather armour (5, 13, D:2) a hobgoblin corpse (skeletalised by now) (6, 2, D:2) a ball python skeleton (7, 7, D:2) a +0 rapier (14, 5, D:2) an orb of guile (24, 15, D:2) a +0 flail a +0 spear a gnoll skeleton (24, 18, D:2) a +0 hand axe (25, -8, D:2) a ring of magical power (27, 34, D:2) a +0 dagger (29, 37, D:2) a +0 club (30, 33, D:2) a +0 short sword (30, 34, D:2) the +0 spear "Demigod's Foe" {freeze, rCorr Int+2} rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (32, 9, D:2) a +0 dagger (33, 8, D:2) a quokka skeleton (41, 18, D:2) a +0 whip a +0 club a gnoll corpse (skeletalised by now) a ball python corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club an orc corpse (skeletalised by now) (0, 24, D:3) a +0 trident (1, 5, D:3) a +0 leather armour a +0 club an orc skeleton (1, 9, D:3) a +0 club an orc skeleton (1, 24, D:3) a +0 dagger a +0 leather armour an orc skeleton (2, 5, D:3) an orb of attunement a +0 club an orc skeleton (2, 24, D:3) a +2 short sword of draining a +0 flail an orc skeleton (9, -14, D:3) a +0 short sword a hobgoblin corpse (skeletalised by now) (9, -2, D:3) a +0 plate armour (10, 38, D:3) a +0 flail (13, -9, D:3) a +0 leather armour a +0 whip an orc skeleton (16, 2, D:3) a quill talisman (20, -9, D:3) a +0 dagger a goblin skeleton (21, 16, D:3) a rat skeleton (23, -9, D:3) a +0 short sword (33, 34, D:3) a +0 quarterstaff (38, 5, D:3) a +0 club a +0 dagger a +0 dagger a +0 club a goblin skeleton a hobgoblin skeleton (39, 4, D:3) a +0 dagger a +0 club a +0 dagger a +0 dagger a +0 club a +0 trident a +0 animal skin a goblin skeleton (41, 25, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 robe a +0 short sword (0, 3, D:4) a +0 short sword a kobold skeleton (7, 12, D:4) a +0 whip (17, -19, D:4) a +0 whip a +0 falchion a +0 whip a +0 club an adder skeleton an orc skeleton (17, -18, D:4) a +0 dagger an orc skeleton (18, -18, D:4) a +0 mace a +0 chain mail a +0 whip an orc skeleton (18, 3, D:4) a +0 leather armour (19, 4, D:4) a +0 club (20, 22, D:4) a +0 helmet (21, -13, D:4) the +6 mace of the Dancing Viper {heavy, *Corrode Int+2 Dex+4} *Corrode: It may corrode you when you take damage. Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (24, -11, D:4) a +0 short sword a kobold skeleton (24, -8, D:4) a +0 dagger (27, -20, D:4) a +0 short sword a kobold skeleton (29, -21, D:4) a +1 heavy spear (29, -20, D:4) a +0 whip (35, -23, D:4) a +0 flail a gnoll corpse (skeletalised by now) (41, 9, D:4) a quokka corpse (skeletalised by now) (45, -9, D:4) a +0 leather armour (50, -13, D:4) a +0 ring mail (51, -8, D:4) a +0 helmet (57, 12, D:4) a ball python corpse (skeletalised by now) (59, 8, D:4) a maw talisman Level 5 of the Dungeon (3, -6, D:5) a +0 dagger (7, -9, D:5) 15 gold pieces (16, -5, D:5) a +0 rapier (21, -7, D:5) a +0 short sword a +0 giant spiked club a +0 mace a +0 mace a +0 ring mail an orc corpse (skeletalised by now) an ogre corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (22, -9, D:5) a +0 dagger an orc corpse (skeletalised by now) the Necropolis (0, 0, Necropolis) the +4 war axe of Ynatougouth {holy, rC+ Str+4} rC+: It protects you from cold. Str+4: It affects your strength (+4). It cannot be enchanted further. (17, 22, Necropolis) a +4 dire flail (21, 22, Necropolis) a scarab talisman (26, -6, Necropolis) a potion of berserk rage (29, -5, Necropolis) 9 gold pieces (29, -4, Necropolis) the orb of Seikk {Mayhem, Rampage Dex+8} Rampage: It bestows one free step when moving towards enemies. Dex+8: It affects your dexterity (+8). It cannot be enchanted further. (unseen) (30, -5, Necropolis) a potion of berserk rage (30, -4, Necropolis) a scarf of shadows (unseen) (31, -5, Necropolis) a potion of berserk rage (34, -6, Necropolis) a potion of berserk rage